Commit Graph

8 Commits

Author SHA1 Message Date
Patrick Walton 61833168e5 Update the debug UI 2020-06-23 13:15:59 -07:00
Antonio Scandurra cc54fa6e03 Add missing Metal shader to resources/MANIFEST
Co-Authored-By: Nathan Sobo <nathansobo@gmail.com>
2020-05-28 16:11:23 +02:00
Patrick Walton 84cd92aea4 Update the resource manifest for recent changes 2020-05-08 14:17:13 -07:00
Patrick Walton a9003fe69b Add missing `tile_clip` shader to `resources`.
Closes #301.
2020-04-22 09:13:42 -07:00
Patrick Walton 0c93045f50 Replace the individual tile shaders with an ubershader 2020-03-25 21:59:51 -07:00
Patrick Walton 2548ab853a Unify solid tiles and render target tiles.
This commit also removes old shaders from the manifest.
2020-03-05 12:22:01 -08:00
Patrick Walton 2beb2bb126 Apply path transforms to paints 2020-03-03 14:26:38 -08:00
Patrick Walton 0f35d9c817 Add an embedded resource loader that places resources directly in the binary.
This is useful for WebGL and for downstream crates.io use.
2020-02-28 17:10:53 -08:00