Emmanuel Gil Peyrot
fb22aafada
Update swf-related crates
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swf-tree got renamed into swf-types for their 0.10 release.
2020-02-06 09:39:50 +01:00
Patrick Walton
706b6dbd1d
Add an API for gradients to the canvas frontend, not implemented yet
2020-02-05 20:01:11 -08:00
Patrick Walton
2db43797c3
Split colors out into their own crate.
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A lot of downstream consumers of `pathfinder_gpu` want to use colors without
the path stuff.
2020-01-31 09:17:04 +01:00
Sebastian Köln
f00038eac1
don't return a reference
2019-07-19 20:57:15 +03:00
Sebastian Köln
ed1d75fdc6
fix swf
2019-07-16 09:54:50 +03:00
Patrick Walton
b886c157c1
Use 2-lane instead of 4-lane SIMD types for 2D vectors.
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Also, this commit rewrites the `add_fill()` method to stop using shuffle
instructions, which can be slow and make the code overly complicated. The
shuffle instructions have been removed from the various SIMD backends.
2019-06-26 16:38:37 -07:00
Patrick Walton
431dcf3d2e
Rename `pathfinder_geometry::basic` to simply `pathfinder_geometry`, and move
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the remaining code in that crate to a new crate, `pathfinder_content`
The old hierarchy was confusing.
2019-06-21 10:06:19 -07:00
Patrick Walton
336f2ca302
Rename `pathfinder_flash` to `pathfinder_swf` for consistency with other crates
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in the Rust Flash ecosystem
2019-06-21 09:28:15 -07:00