Patrick Walton
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5c45b6f94e
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Prevent the user from scrolling the text out of view
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2017-09-13 18:39:19 -07:00 |
Patrick Walton
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6642cc7aa4
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Limit how far the user can zoom the camera out
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2017-09-13 13:30:26 -07:00 |
Patrick Walton
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65eecbf071
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Don't allow the user to zoom in so far that we run out of space in the glyph atlas
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2017-09-12 22:32:18 -07:00 |
Patrick Walton
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19e8305eaa
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Start the 3D camera out at a more interesting place
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2017-09-11 19:37:18 -07:00 |
Patrick Walton
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7d3afa0e74
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Initially zoom the SVG to fit
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2017-09-11 17:56:37 -07:00 |
Patrick Walton
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94c5ea181f
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Initially zoom the text to fit in the text demo
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2017-09-11 16:57:53 -07:00 |
Patrick Walton
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3dd1d73f81
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Start the camera centered on the text in the text demo
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2017-09-11 16:07:11 -07:00 |
Patrick Walton
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6e4f0b0734
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Add support for WASD keyboard controls to the 3D demo
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2017-09-11 13:23:25 -07:00 |
Patrick Walton
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72fa6a7b55
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Allow demos to be dragged with the mouse when applicable
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2017-09-11 12:21:50 -07:00 |
Patrick Walton
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65e3278e94
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Add zoom in and zoom out buttons for those without scale gestures
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2017-09-10 13:17:24 -07:00 |
Patrick Walton
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43513da957
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Add a simple model of the Mozilla Monument to the 3D scene
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2017-09-09 00:04:35 -07:00 |
Patrick Walton
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4b7ac0182c
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Implement basic working 3D support
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2017-09-05 19:47:19 -07:00 |
Patrick Walton
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a9dd33d479
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Stub a shader for objects in the 3D demo
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2017-09-03 19:24:28 -07:00 |
Patrick Walton
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049b8eba97
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Initial work on perspective camera control for the 3D demo
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2017-09-02 13:41:08 -07:00 |
Patrick Walton
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7360a41a60
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Factor camera logic into a separate object in preparation for the 3D demo
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2017-09-02 12:14:10 -07:00 |