Patrick Walton
93f5fbc6d2
Add convenience constructors: `vec2f`, `vec2i`, `Vector2F::zero()`,
...
`Vector2I::zero()`
2020-03-31 11:29:21 -07:00
Patrick Walton
0f35d9c817
Add an embedded resource loader that places resources directly in the binary.
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This is useful for WebGL and for downstream crates.io use.
2020-02-28 17:10:53 -08:00
Patrick Walton
060241e4d0
Fix Metal backend
2020-02-27 04:07:09 -08:00
Patrick Walton
3a014d78eb
Implement a blur filter for canvas shadows
2020-02-26 18:43:41 -08:00
Patrick Walton
d1c7da8bd2
Implement pattern repeating and image smoothing control
2020-02-26 14:56:05 -08:00
Patrick Walton
77b3555828
Separate opacity out from paint.
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This allows `globalAlpha` to work on render targets.
2020-02-26 12:43:07 -08:00
Patrick Walton
5421525eaa
Implement the HSL filters (called "non-separable blend modes" in the spec).
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These cannot be implemented with the standard OpenGL blending functions, so we
have to do them manually in a shader, which requires a good deal of machinery
to create intermediate framebuffers and so forth.
2020-02-24 15:37:44 -08:00
Patrick Walton
3245796445
Add support for multiple paint texture pages.
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This avoids arbitrary limits on the number of images, gradients, etc. you can
have.
2020-02-21 14:46:10 -08:00
Patrick Walton
36538d5748
Implement a few more blend modes and switch to premultiplied alpha for layer
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compositing
2020-02-20 22:22:15 -08:00
Patrick Walton
4933efb513
Add Lighten and Darken composite ops
2020-02-20 20:38:43 -08:00
Patrick Walton
0c3dad974f
Expose individual blend factors in `pathfinder_gpu`
2020-02-20 15:28:37 -08:00
Patrick Walton
d9e994e46d
Transition the existing postprocessing system to a layers system.
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This is preparatory work for composite ops and blurs.
Closes #261 .
2020-02-20 11:21:45 -08:00
Patrick Walton
3ad1c25796
Implement the even-odd fill rule
2020-02-17 14:44:48 -08:00
Patrick Walton
677c607a8c
Get clips working for canvas
2020-02-16 13:45:15 -08:00
Patrick Walton
5a21557a6d
Implement basic linear gradients.
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This is not a very efficient implementation yet, but it seems to work.
2020-02-10 16:01:05 -08:00
Emmanuel Gil Peyrot
6ce416e77c
Bump all outdated dependencies
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I’m pleasantly surprised that none of these required any (visible) code
change, but tests pass so let’s go with that. :)
2020-02-06 09:39:50 +01:00
Patrick Walton
ce3b40cd5c
Make timer queries and framebuffer readback async
2020-01-07 13:03:15 -08:00
Patrick Walton
0662f6433f
Allow any texture format to be uploaded; fix Metal compilation on newer rustcs
2019-12-20 11:48:51 -08:00
Patrick Walton
7c655246ae
Add some more features to blending, and expand texture upload features
2019-12-19 08:58:02 -08:00
Patrick Walton
fa54868eb1
Add support for single float uniforms to `pathfinder_gpu`
2019-11-15 21:17:50 -08:00
Patrick Walton
ff212dce36
Add 2D matrix uniform types and a couple more useful geometry methods
2019-11-10 10:28:20 -08:00
Patrick Walton
b886c157c1
Use 2-lane instead of 4-lane SIMD types for 2D vectors.
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Also, this commit rewrites the `add_fill()` method to stop using shuffle
instructions, which can be slow and make the code overly complicated. The
shuffle instructions have been removed from the various SIMD backends.
2019-06-26 16:38:37 -07:00
Patrick Walton
e727fd9018
Try to work around #199
2019-06-24 11:45:44 -07:00
Patrick Walton
dfdfebfdd2
Fix use-after-free in Metal argument encoding
2019-06-22 14:39:29 -07:00
Patrick Walton
431dcf3d2e
Rename `pathfinder_geometry::basic` to simply `pathfinder_geometry`, and move
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the remaining code in that crate to a new crate, `pathfinder_content`
The old hierarchy was confusing.
2019-06-21 10:06:19 -07:00
Patrick Walton
487577a11b
Add Metal support.
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This commit substantially reworks the `pathfinder_gpu` API to better support
modern APIs like Metal. It should open the door to `gfx-rs`, `wgpu`, Vulkan,
and D3D12 backends relatively straightforwardly.
A new example, `canvas_metal_minimal`, has been added.
Note that the new Metal shaders require a patched version of `spirv-cross` to
build properly. An upstream patch is forthcoming.
2019-06-20 11:47:22 -07:00