Commit Graph

26 Commits

Author SHA1 Message Date
Patrick Walton 65eecbf071 Don't allow the user to zoom in so far that we run out of space in the glyph atlas 2017-09-12 22:32:18 -07:00
Patrick Walton f68da75c75 Implement SSAA for the 3D demo.
This commit additionally refactors transforms to be resolution-independent as much as possible throughout all the demos.
2017-09-12 19:43:43 -07:00
Patrick Walton 2c8c11b303 Get a bare-minimum benchmark up and running 2017-09-12 12:40:14 -07:00
Patrick Walton 94c5ea181f Initially zoom the text to fit in the text demo 2017-09-11 16:57:53 -07:00
Patrick Walton 3dd1d73f81 Start the camera centered on the text in the text demo 2017-09-11 16:07:11 -07:00
Patrick Walton 65e3278e94 Add zoom in and zoom out buttons for those without scale gestures 2017-09-10 13:17:24 -07:00
Patrick Walton eb9c0ceb4d Implement "slight" hinting by rounding x-heights up to the nearest pixel 2017-09-09 13:12:51 -07:00
Patrick Walton 43513da957 Add a simple model of the Mozilla Monument to the 3D scene 2017-09-09 00:04:35 -07:00
Patrick Walton 57374e9f30 Add all four sides of the Mozilla Monument to the 3D demo 2017-09-07 19:01:55 -07:00
Patrick Walton e34ca3d3e4 Stub support for multiple text frames 2017-09-07 16:13:55 -07:00
Patrick Walton 7de664e4a9 Implement some rudimentary text layout for the 3D demo 2017-09-06 22:11:32 -07:00
Patrick Walton 82d2f076d7 Add basic subpixel AA support for SSAA.
No LCD filter is implemented yet, so the color fringing is currently fairly extreme.
2017-09-06 16:32:11 -07:00
Patrick Walton 4b7ac0182c Implement basic working 3D support 2017-09-05 19:47:19 -07:00
Patrick Walton 4ab917b79b Snap baselines to the nearest pixel 2017-09-03 16:35:10 -07:00
Patrick Walton 24cfb03c66 Don't count the padding between glyphs as part of the atlas rect.
This was causing nasty aliasing artefacts.
2017-09-03 13:12:33 -07:00
Patrick Walton f968a4ac20 Don't do server-side hinting 2017-09-03 13:03:45 -07:00
Patrick Walton 7360a41a60 Factor camera logic into a separate object in preparation for the 3D demo 2017-09-02 12:14:10 -07:00
Patrick Walton 632202e5eb Implement a basic mesh debugger 2017-09-01 22:29:05 -07:00
Patrick Walton 1eb1bb5343 Stub a mesh debugger app 2017-09-01 18:11:44 -07:00
Patrick Walton a43a09b9d3 Allow the demo text to be changed by double-clicking 2017-09-01 16:31:40 -07:00
Patrick Walton f182686ba8 Do some more refactoring in preparation for the 3D view 2017-08-31 17:08:22 -07:00
Patrick Walton b75c327017 Factor out text layout into a separate class so it can be used by the text and 3D demos 2017-08-31 16:33:21 -07:00
Patrick Walton e448ba7b30 Switch from ES6 interpolation to Handlebars and add a simple landing page 2017-08-30 23:25:58 -07:00
Patrick Walton d6767219ff Automatically load some built-in fonts and SVGs 2017-08-30 19:48:18 -07:00
Patrick Walton 58b558de64 Make the demo UI less cluttered 2017-08-30 17:01:28 -07:00
Patrick Walton 8d6636b1cf Add `-demo` to the SVG and text demo files 2017-08-29 18:57:43 -07:00
Renamed from demo/client/src/text.ts (Browse further)