Patrick Walton
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40209b6fe8
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Show a warning when unsupported SVG features are used
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2019-03-06 18:25:08 -08:00 |
Patrick Walton
|
6062676d0e
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Add tooltips to the buttons in the demo
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2019-03-06 11:33:59 -08:00 |
Patrick Walton
|
4dff13ef00
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Use an advancing cursor when laying out UI elements
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2019-03-06 10:47:52 -08:00 |
Patrick Walton
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33aa6f905d
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Move UI event code and widgets to the `pathfinder_ui` crate
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2019-03-05 15:36:07 -08:00 |
Patrick Walton
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ad0691c146
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Move the generic UI code in the renderer crate to a separate crate
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2019-03-05 15:13:55 -08:00 |
Patrick Walton
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e09b447d0d
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Move the contents of `gl::device` into `gl`
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2019-03-05 14:51:29 -08:00 |
Patrick Walton
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f7a8b573ce
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Move the GPU rendering code out of `pathfinder_gl`, since it's now no longer
OpenGL-specific
|
2019-03-05 14:46:18 -08:00 |
Patrick Walton
|
bc80490158
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Remove raw GL code from the demo
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2019-03-05 13:57:28 -08:00 |
Patrick Walton
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8b4c06fe2a
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Do GL error checks
|
2019-03-04 19:43:13 -08:00 |
Patrick Walton
|
ae450b063e
|
WIP: Factor out GL code
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2019-03-04 14:55:32 -08:00 |
Patrick Walton
|
dc69d1197e
|
Tweak debug UI
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2019-02-26 15:24:39 -08:00 |
Patrick Walton
|
92777c6346
|
Make rects rounded and optimize PNGs
|
2019-02-26 13:48:35 -08:00 |
Patrick Walton
|
5c7423d59c
|
Add more statistics to the performance debug window
|
2019-02-25 16:12:47 -08:00 |
Patrick Walton
|
19c14da3aa
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Center the SVG in the 2D demo
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2019-02-25 15:25:08 -08:00 |
Patrick Walton
|
550c9feb58
|
Move the device code in the demo into its own file
|
2019-02-25 15:14:40 -08:00 |
Patrick Walton
|
f6af769486
|
Add screenshot functionality.
|
2019-02-25 11:33:26 -08:00 |
Patrick Walton
|
aef7dd1353
|
Allow the background color to be changed in the demo
|
2019-02-22 18:21:03 -08:00 |
Patrick Walton
|
e10e2e97d4
|
Tweak the camera transforms in the 3D view
|
2019-02-22 11:54:01 -08:00 |
Patrick Walton
|
0da196aa92
|
Scale the SVG appropriately in the demo
|
2019-02-21 20:19:42 -08:00 |
Patrick Walton
|
b6e334a5bb
|
Fix temporal inconsistency in the demo between transform applied between vector
scene and environment
|
2019-02-21 12:09:02 -08:00 |
Patrick Walton
|
fc62e9bc71
|
Subdivide offset curves to an error bound.
|
2019-02-20 18:27:27 -08:00 |
Patrick Walton
|
c7a1d9e960
|
Use stencil to integrate the vector scene into the 3D environment
|
2019-02-19 12:03:02 -08:00 |
Patrick Walton
|
9af3bac11f
|
Implement depth interpolation, not working yet
|
2019-02-18 13:42:30 -08:00 |
Patrick Walton
|
661a865508
|
Fill depth when drawing the ground plane
|
2019-02-15 19:07:42 -08:00 |
Patrick Walton
|
d30743a69c
|
Begin refactoring the demo into a shared library and a platform-specific
entry point.
This will help the upcoming wasm port.
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2019-02-15 18:21:46 -08:00 |