Patrick Walton
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bb32777101
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Initial work toward VR support
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2019-03-14 14:42:22 -07:00 |
Patrick Walton
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9c404dfdc1
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Add an Android port
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2019-03-12 13:55:26 -07:00 |
Patrick Walton
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e09b447d0d
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Move the contents of `gl::device` into `gl`
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2019-03-05 14:51:29 -08:00 |
Patrick Walton
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f7a8b573ce
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Move the GPU rendering code out of `pathfinder_gl`, since it's now no longer
OpenGL-specific
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2019-03-05 14:46:18 -08:00 |
Patrick Walton
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bc80490158
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Remove raw GL code from the demo
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2019-03-05 13:57:28 -08:00 |
Patrick Walton
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6b9adcb6fc
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Fix GPU abstraction
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2019-03-05 13:22:11 -08:00 |
Patrick Walton
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8b4c06fe2a
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Do GL error checks
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2019-03-04 19:43:13 -08:00 |
Patrick Walton
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ae450b063e
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WIP: Factor out GL code
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2019-03-04 14:55:32 -08:00 |
Patrick Walton
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dc69d1197e
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Tweak debug UI
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2019-02-26 15:24:39 -08:00 |
Patrick Walton
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92777c6346
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Make rects rounded and optimize PNGs
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2019-02-26 13:48:35 -08:00 |
Patrick Walton
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5c7423d59c
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Add more statistics to the performance debug window
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2019-02-25 16:12:47 -08:00 |
Patrick Walton
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fc62e9bc71
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Subdivide offset curves to an error bound.
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2019-02-20 18:27:27 -08:00 |
Patrick Walton
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c7a1d9e960
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Use stencil to integrate the vector scene into the 3D environment
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2019-02-19 12:03:02 -08:00 |
Patrick Walton
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3b8ecfd74c
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WIP before removing barycentric coordinates
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2019-02-18 18:13:10 -08:00 |
Patrick Walton
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9af3bac11f
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Implement depth interpolation, not working yet
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2019-02-18 13:42:30 -08:00 |
Patrick Walton
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661a865508
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Fill depth when drawing the ground plane
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2019-02-15 19:07:42 -08:00 |
Patrick Walton
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d30743a69c
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Begin refactoring the demo into a shared library and a platform-specific
entry point.
This will help the upcoming wasm port.
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2019-02-15 18:21:46 -08:00 |
Patrick Walton
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e4803cfddf
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Add some ground to the 3D scene, no depth buffer yet
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2019-02-14 18:53:02 -08:00 |
Patrick Walton
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22fe63503f
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Implement 2D rotation
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2019-02-12 12:40:24 -08:00 |
Patrick Walton
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dbf880d011
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Rename `demo3` to `demo`
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2019-02-08 14:53:20 -08:00 |
Patrick Walton
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2a118c3af0
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Get all postprocessing filters working
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2019-02-08 14:37:30 -08:00 |
Patrick Walton
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ba5a0f987c
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Add basic postprocessing support
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2019-02-08 13:55:31 -08:00 |
Patrick Walton
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7429821867
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Move demo UI to the demo
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2019-02-07 15:35:21 -08:00 |
Patrick Walton
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c9a80304dc
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Add some more (non-functional) UI widgets to the demo
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2019-02-07 14:07:05 -08:00 |
Patrick Walton
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0b662b0660
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Draw a settings button, not functional yet
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2019-02-06 20:59:29 -08:00 |
Patrick Walton
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a81850a899
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Add window resizing support to the demo
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2019-02-06 18:09:37 -08:00 |
Patrick Walton
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8771dd6789
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wip: dilation not working yet
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2019-02-05 20:10:20 -08:00 |
Patrick Walton
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3d0463999c
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Add a SIMD integer rect type
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2019-02-05 10:55:01 -08:00 |
Patrick Walton
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f25682f0f1
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Add a defringing shader for subpixel antialiasing, untested as of yet
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2019-02-04 16:04:13 -08:00 |
Patrick Walton
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b0e91369e5
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Do scene building just-in-time on a per-outline basis as part of tiling
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2019-02-02 11:36:42 -08:00 |
Patrick Walton
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eb9b4a2a06
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Work around macOS Radeon driver bug
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2019-01-31 19:10:59 -08:00 |
Patrick Walton
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dd480feb52
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Factor out the GL rendering code into a separate crate
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2019-01-30 19:31:29 -08:00 |