Patrick Walton
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96daa32b90
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Move direction calculation from the TCS to the TES to properly handle cusps
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2017-02-09 17:09:19 -08:00 |
Patrick Walton
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5ecfadc3be
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Update for unorm change in `compute-shader`
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2017-02-08 16:29:23 -08:00 |
Patrick Walton
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7cd7210304
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Fix winding rule to paint negative winding numbers
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2017-02-06 15:28:23 -08:00 |
Patrick Walton
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3fb592e05a
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Fix up examples and tests
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2017-02-02 16:40:46 -08:00 |
Patrick Walton
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d5b61e382e
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Get things basically working
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2017-01-25 17:08:00 -08:00 |
Patrick Walton
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0569831969
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Fix shader compilation errors; convert the coverage buffer to a texture
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2017-01-23 19:39:51 -08:00 |
Patrick Walton
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f1ec3385de
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Draft shader code for the new tessellation-based algorithm
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2017-01-23 15:33:12 -08:00 |
Patrick Walton
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7056a7632b
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Create buffers and create skeleton OpenCL shaders
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2017-01-10 19:57:08 -08:00 |