Patrick Walton
|
a5d373cb91
|
Rename "object" to "path" in preparation for image objects
|
2019-05-10 12:03:38 -07:00 |
Patrick Walton
|
b198c06968
|
Properly account for concurrency in the performance measurement
|
2019-05-07 13:43:37 -07:00 |
Patrick Walton
|
15f63df844
|
Rename `DebugUI` to `DebugUIPresenter` and `UI` to `UIPresenter`
|
2019-05-06 15:36:39 -07:00 |
Patrick Walton
|
db8eb1c97c
|
Run `rustfmt` on the renderer crate
|
2019-04-29 16:45:29 -07:00 |
Patrick Walton
|
62a3fefca4
|
Reenable the tile and fill counts in the debug display
|
2019-04-18 15:09:37 -07:00 |
Patrick Walton
|
224c8e85b9
|
Create separate shaders for monochrome and multicolor tiles.
This is preparation for fixing subpixel AA.
|
2019-03-22 14:28:31 -07:00 |
Patrick Walton
|
9c404dfdc1
|
Add an Android port
|
2019-03-12 13:55:26 -07:00 |
Patrick Walton
|
6062676d0e
|
Add tooltips to the buttons in the demo
|
2019-03-06 11:33:59 -08:00 |
Patrick Walton
|
4dff13ef00
|
Use an advancing cursor when laying out UI elements
|
2019-03-06 10:47:52 -08:00 |
Patrick Walton
|
ad0691c146
|
Move the generic UI code in the renderer crate to a separate crate
|
2019-03-05 15:13:55 -08:00 |
Patrick Walton
|
f7a8b573ce
|
Move the GPU rendering code out of `pathfinder_gl`, since it's now no longer
OpenGL-specific
|
2019-03-05 14:46:18 -08:00 |