Commit Graph

31 Commits

Author SHA1 Message Date
Patrick Walton 487577a11b Add Metal support.
This commit substantially reworks the `pathfinder_gpu` API to better support
modern APIs like Metal. It should open the door to `gfx-rs`, `wgpu`, Vulkan,
and D3D12 backends relatively straightforwardly.

A new example, `canvas_metal_minimal`, has been added.

Note that the new Metal shaders require a patched version of `spirv-cross` to
build properly. An upstream patch is forthcoming.
2019-06-20 11:47:22 -07:00
Alan Jeffrey 3c91c1cc97 Better error handling of magicleap demo args 2019-06-07 10:15:34 -05:00
Alan Jeffrey d877ca1d3a Fix the magicleap app to work in LuminOS 0.96 2019-06-06 12:36:32 -05:00
Alan Jeffrey 9c641f6ce3 Renamed Point2D to Vector2 2019-06-03 17:58:34 -05:00
Alan Jeffrey c71a20805f Removed some unused imports 2019-06-03 17:52:18 -05:00
Alan Jeffrey 848234ef61 Updated magicleap demo for new pathfinder API 2019-06-03 17:52:18 -05:00
Alan Jeffrey 3d81bf170f Updated to latest pf3 API 2019-04-22 11:57:24 -05:00
Alan Jeffrey f20a023ba7 Rearranged magicleap demo svgs 2019-04-15 13:29:32 -04:00
Alan Jeffrey 6b19234a44 Removed stats from magicleap demo 2019-04-15 13:29:32 -04:00
Alan Jeffrey 3603324437 Added copyright statement to magicleap demo files 2019-04-15 13:29:32 -04:00
Alan Jeffrey 1605a47956 Updated to new PF3 API 2019-04-15 13:29:32 -04:00
Alan Jeffrey 8d5b44140b Magicleap demo is less chatty 2019-04-15 12:43:41 -04:00
Alan Jeffrey bc89d88222 Dead code elimination 2019-04-15 12:43:41 -04:00
Alan Jeffrey 06b5e3330d Get the pathfinder magicleap demo to compile with v0.20.0 of the SDK 2019-04-15 12:43:41 -04:00
Alan Jeffrey 41dc655967 Update for current Window interface 2019-04-15 12:43:41 -04:00
Alan Jeffrey bd70cb0135 Changed some of the magicleap demo SVGs 2019-04-15 12:43:41 -04:00
Alan Jeffrey 1c1eaf20d1 Get the magicleap immersive demo to respond to new file name arguments 2019-04-15 12:43:41 -04:00
Alan Jeffrey 3bd825196e Get the magicleap immersive mode demo to take a filename argument 2019-04-15 12:43:41 -04:00
Alan Jeffrey 6f5a72229c Add focusing to the magicleap demo cube 2019-04-15 12:43:41 -04:00
Alan Jeffrey 9fd479d604 Expose a C API for getting pathfinder to render to an EGL surface 2019-04-15 12:43:41 -04:00
Alan Jeffrey 29ef8b57e0 Use pathfinder directly for magicleap demo cube faces rather than using pathfinder_demo 2019-04-15 12:43:41 -04:00
Alan Jeffrey 685651c119 Wire up magicleap landscape demo cube faces to pathfinder demo 2019-04-15 12:43:41 -04:00
Alan Jeffrey 1aedbec4d7 Get landscape app to respond to clicks 2019-04-15 12:43:41 -04:00
Alan Jeffrey 37c7457929 Add magicleap landscape demo 2019-04-15 12:43:41 -04:00
Alan Jeffrey 8ba56e5597 Pin the scene threads to CPUs 2019-04-15 12:43:41 -04:00
Alan Jeffrey 6642a2ce1e Lerp the initial cameras to get the initial transform 2019-04-15 12:43:41 -04:00
Alan Jeffrey 463ea6519b Move a magic number into a constant declaration 2019-04-15 12:43:41 -04:00
Alan Jeffrey cf6032416c Predict next frame pose 2019-04-15 12:43:41 -04:00
Alan Jeffrey 8de4b952be Change initial camera transform 2019-04-15 12:43:41 -04:00
Alan Jeffrey daeee1305c Set rayon thread pool size to be 2 in magicleap demo 2019-04-15 12:43:41 -04:00
Alan Jeffrey 838bf684fb Add magicleap demo 2019-04-15 12:43:41 -04:00