Patrick Walton
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ae450b063e
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WIP: Factor out GL code
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2019-03-04 14:55:32 -08:00 |
Patrick Walton
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dc69d1197e
|
Tweak debug UI
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2019-02-26 15:24:39 -08:00 |
Patrick Walton
|
92777c6346
|
Make rects rounded and optimize PNGs
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2019-02-26 13:48:35 -08:00 |
Patrick Walton
|
5c7423d59c
|
Add more statistics to the performance debug window
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2019-02-25 16:12:47 -08:00 |
Patrick Walton
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fc62e9bc71
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Subdivide offset curves to an error bound.
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2019-02-20 18:27:27 -08:00 |
Patrick Walton
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d30743a69c
|
Begin refactoring the demo into a shared library and a platform-specific
entry point.
This will help the upcoming wasm port.
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2019-02-15 18:21:46 -08:00 |
Patrick Walton
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22fe63503f
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Implement 2D rotation
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2019-02-12 12:40:24 -08:00 |
Patrick Walton
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7429821867
|
Move demo UI to the demo
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2019-02-07 15:35:21 -08:00 |
Patrick Walton
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c9a80304dc
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Add some more (non-functional) UI widgets to the demo
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2019-02-07 14:07:05 -08:00 |
Patrick Walton
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0b662b0660
|
Draw a settings button, not functional yet
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2019-02-06 20:59:29 -08:00 |
Patrick Walton
|
3d0463999c
|
Add a SIMD integer rect type
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2019-02-05 10:55:01 -08:00 |
Patrick Walton
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b0e91369e5
|
Do scene building just-in-time on a per-outline basis as part of tiling
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2019-02-02 11:36:42 -08:00 |
Patrick Walton
|
dd480feb52
|
Factor out the GL rendering code into a separate crate
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2019-01-30 19:31:29 -08:00 |