Commit Graph

8 Commits

Author SHA1 Message Date
Patrick Walton 3bb4a47757 Remove old shaders 2020-06-23 13:15:59 -07:00
Patrick Walton 79326025af Rework the blit shader 2020-06-23 13:15:59 -07:00
Patrick Walton 61833168e5 Update the debug UI 2020-06-23 13:15:59 -07:00
Patrick Walton ff7c13c8fb Add a new compute-based D3D11 backend 2020-06-23 13:10:06 -07:00
Patrick Walton 754a44ae22 Rename the existing renderer to `d3d9` in preparation for the D3D11 branch 2020-06-23 13:10:05 -07:00
Patrick Walton 2ad02b0b78 Only define `precision highp sampler2D` in OpenGL ES.
Closes #309.
2020-05-08 16:59:40 -07:00
Patrick Walton 6299d2c36b Clear the canvas to the background color if no drawing command did so.
Closes #318.
2020-05-07 21:36:13 -07:00
Patrick Walton 520817e909 Add OpenGL 4.3 support to the GL backend, enabling compute shader on
non-Metal platforms
2020-05-07 16:33:03 -07:00