Patrick Walton
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2197896c4f
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Keep the camera and view in a sensible state when changing fonts in the text demo
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2017-09-23 13:09:45 -07:00 |
Patrick Walton
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0e9a59088c
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Implement bare-bones support for debugging SVG meshes
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2017-09-19 20:19:53 -07:00 |
Patrick Walton
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a5b0e9bf9a
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Allow different glyphs to be selected in the mesh debugger
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2017-09-19 17:36:12 -07:00 |
Patrick Walton
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0087c1ed50
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Add SSAA support to the benchmarking tool
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2017-09-13 21:41:33 -07:00 |
Patrick Walton
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299bcd685e
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Fix scaling of the benchmark
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2017-09-13 21:03:10 -07:00 |
Patrick Walton
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6642cc7aa4
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Limit how far the user can zoom the camera out
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2017-09-13 13:30:26 -07:00 |
Patrick Walton
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d64a28c166
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Beautify the timings display and make it work with the SVG and 3D demos
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2017-09-13 11:56:40 -07:00 |
Patrick Walton
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65eecbf071
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Don't allow the user to zoom in so far that we run out of space in the glyph atlas
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2017-09-12 22:32:18 -07:00 |
Patrick Walton
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6fec73b2f7
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Make sure all glyphs stay in the viewport when running the benchmark
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2017-09-12 16:07:04 -07:00 |
Patrick Walton
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2c8c11b303
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Get a bare-minimum benchmark up and running
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2017-09-12 12:40:14 -07:00 |
Patrick Walton
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3dd1d73f81
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Start the camera centered on the text in the text demo
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2017-09-11 16:07:11 -07:00 |
Patrick Walton
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068e2bd99e
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Stub a benchmarking tool, not working yet
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2017-09-11 11:22:19 -07:00 |