Patrick Walton
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794dd55038
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Add some implicit conversions between scalars and vectors where appropriate
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2020-04-01 17:20:32 -07:00 |
Patrick Walton
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93f5fbc6d2
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Add convenience constructors: `vec2f`, `vec2i`, `Vector2F::zero()`,
`Vector2I::zero()`
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2020-03-31 11:29:21 -07:00 |
Patrick Walton
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0f35d9c817
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Add an embedded resource loader that places resources directly in the binary.
This is useful for WebGL and for downstream crates.io use.
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2020-02-28 17:10:53 -08:00 |
Emmanuel Gil Peyrot
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fb22aafada
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Update swf-related crates
swf-tree got renamed into swf-types for their 0.10 release.
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2020-02-06 09:39:50 +01:00 |
Patrick Walton
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bcac119324
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Rename `Transform2DF` to `Transform2F` and `Transform3DF` to `Transform4F`
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2019-07-11 14:59:10 -07:00 |
Patrick Walton
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431dcf3d2e
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Rename `pathfinder_geometry::basic` to simply `pathfinder_geometry`, and move
the remaining code in that crate to a new crate, `pathfinder_content`
The old hierarchy was confusing.
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2019-06-21 10:06:19 -07:00 |
Patrick Walton
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b16300bf02
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Move the SWF assets into `resources/`.
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2019-06-21 09:32:48 -07:00 |
Patrick Walton
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336f2ca302
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Rename `pathfinder_flash` to `pathfinder_swf` for consistency with other crates
in the Rust Flash ecosystem
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2019-06-21 09:28:15 -07:00 |
Jon Hardie
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4d53ab60fc
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[WIP] Updating to master
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2019-06-21 11:10:26 +12:00 |
Jon Hardie
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5d698998e9
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[WIP] Initial support for rendering graphic symbols from swf files.
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2019-06-15 16:08:46 +12:00 |