Patrick Walton
|
b85dc2f001
|
Add basic pinch zoom support on Android
|
2019-04-26 22:29:38 -07:00 |
Patrick Walton
|
6c31e1bc01
|
In VR mode, render one eye and then reproject to both eyes instead of rendering
twice.
This reduces both CPU and GPU time a lot in exchange for a small loss in
quality.
|
2019-04-26 17:22:54 -07:00 |
Alan Jeffrey
|
eedb8bbadf
|
Separated viewport from make_current.
|
2019-04-12 11:30:00 -05:00 |
Alan Jeffrey
|
50e5790c9f
|
Allow devices to determine the viewport for each eye
|
2019-04-12 09:07:52 -05:00 |
Patrick Walton
|
c5ccd0f6e0
|
Add partial support for transparent background colors.
|
2019-04-10 14:43:36 -07:00 |
Alan Jeffrey
|
c26a443b0d
|
Make the demo window present method take a &mut self
|
2019-04-08 11:16:57 -05:00 |
Alan Jeffrey
|
dc77a5262f
|
TAB toggles UI visibility in the demo
|
2019-04-02 15:55:38 -05:00 |
Alan Jeffrey
|
4db3fb6279
|
Allow demo apps to provide default options
|
2019-04-02 15:21:05 -05:00 |
Patrick Walton
|
ae192ffee7
|
Add ARM SIMD
|
2019-03-28 19:26:47 -07:00 |
Patrick Walton
|
9025189650
|
Allow opening new SVGs in the Android port
|
2019-03-18 18:13:13 -07:00 |
Patrick Walton
|
5db7edad0b
|
Add specific rendering methods for each eye
|
2019-03-14 20:15:48 -07:00 |
Patrick Walton
|
e212a839b4
|
Get device orientation changes partially working
|
2019-03-14 19:13:27 -07:00 |
Patrick Walton
|
bb32777101
|
Initial work toward VR support
|
2019-03-14 14:42:22 -07:00 |
Patrick Walton
|
9c404dfdc1
|
Add an Android port
|
2019-03-12 13:55:26 -07:00 |
Patrick Walton
|
d5effc35ae
|
Invert control flow.
There's an issue whereby if keys are held down in the 3D mode it doesn't keep
redrawing. This will be fixed in a followup.
|
2019-03-08 12:45:10 -08:00 |
Patrick Walton
|
a74c0abbec
|
Factor the SDL code out in preparation for other ports
|
2019-03-07 16:14:26 -08:00 |
Patrick Walton
|
d30743a69c
|
Begin refactoring the demo into a shared library and a platform-specific
entry point.
This will help the upcoming wasm port.
|
2019-02-15 18:21:46 -08:00 |