Patrick Walton
|
c688d04412
|
Remove the scene assembly thread, and pipeline only fills instead of alpha
tiles.
Removing a thread should make it easier to manually assign threads to CPUs, as
is necessary on devices with poor schedulers like Magic Leap 1.
|
2019-04-18 13:50:26 -07:00 |
Patrick Walton
|
224c8e85b9
|
Create separate shaders for monochrome and multicolor tiles.
This is preparation for fixing subpixel AA.
|
2019-03-22 14:28:31 -07:00 |
Patrick Walton
|
26fea26f87
|
Allow construction of a `Transform3DF32` from a quaternion describing a
rotation.
Closes #111.
|
2019-03-20 16:27:28 -07:00 |
Alan Jeffrey
|
1769246e5a
|
Add Perspective::post_mul
|
2019-03-20 13:59:55 -05:00 |
Patrick Walton
|
e212a839b4
|
Get device orientation changes partially working
|
2019-03-14 19:13:27 -07:00 |
Patrick Walton
|
6062676d0e
|
Add tooltips to the buttons in the demo
|
2019-03-06 11:33:59 -08:00 |
Patrick Walton
|
4dff13ef00
|
Use an advancing cursor when laying out UI elements
|
2019-03-06 10:47:52 -08:00 |
Patrick Walton
|
bc80490158
|
Remove raw GL code from the demo
|
2019-03-05 13:57:28 -08:00 |
Patrick Walton
|
ae450b063e
|
WIP: Factor out GL code
|
2019-03-04 14:55:32 -08:00 |
Patrick Walton
|
fc62e9bc71
|
Subdivide offset curves to an error bound.
|
2019-02-20 18:27:27 -08:00 |
Patrick Walton
|
3a8478a048
|
Remove all Lyon dependencies.
We may want to re-merge at a later date, but for now all relevant algorithms
have been appropriately SIMD-ified.
|
2019-02-20 16:46:50 -08:00 |
Patrick Walton
|
b9e3952246
|
Reimplement segment offsetting
|
2019-02-20 16:21:58 -08:00 |
Patrick Walton
|
d75ed71af4
|
WIP before moving to a segment basis
|
2019-02-20 12:41:43 -08:00 |
Patrick Walton
|
9af3bac11f
|
Implement depth interpolation, not working yet
|
2019-02-18 13:42:30 -08:00 |
Patrick Walton
|
e4803cfddf
|
Add some ground to the 3D scene, no depth buffer yet
|
2019-02-14 18:53:02 -08:00 |
Patrick Walton
|
0983812b90
|
Rotate and scale around the appropriate points in the demo
|
2019-02-13 16:05:28 -08:00 |
Patrick Walton
|
d7f6d9eb3d
|
Allow the canvas to be dragged in 2D mode
|
2019-02-12 14:49:24 -08:00 |
Patrick Walton
|
725834285b
|
Refactor the demo a bit
|
2019-02-08 15:16:53 -08:00 |
Patrick Walton
|
a8cc87bfd7
|
Make the effects window togglable
|
2019-02-07 16:38:24 -08:00 |
Patrick Walton
|
c9a80304dc
|
Add some more (non-functional) UI widgets to the demo
|
2019-02-07 14:07:05 -08:00 |
Patrick Walton
|
a81850a899
|
Add window resizing support to the demo
|
2019-02-06 18:09:37 -08:00 |
Patrick Walton
|
27e47b4c39
|
wip
|
2019-02-06 13:12:53 -08:00 |
Patrick Walton
|
8771dd6789
|
wip: dilation not working yet
|
2019-02-05 20:10:20 -08:00 |
Patrick Walton
|
3d0463999c
|
Add a SIMD integer rect type
|
2019-02-05 10:55:01 -08:00 |
Patrick Walton
|
fe410e066f
|
Add a SIMD rect type
|
2019-02-05 10:03:20 -08:00 |
Patrick Walton
|
63b47f1abe
|
Move basic geometry primitives to the `pathfinder_geometry::basic` module
|
2019-02-04 20:20:32 -08:00 |