Patrick Walton
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db3851d754
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Get subpixel AA and gamma correction working in 2D
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2019-03-25 16:20:34 -07:00 |
Patrick Walton
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224c8e85b9
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Create separate shaders for monochrome and multicolor tiles.
This is preparation for fixing subpixel AA.
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2019-03-22 14:28:31 -07:00 |
Patrick Walton
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0458d9a7f2
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Factor out bits of the postprocessing shader into includes
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2019-03-18 21:40:10 -07:00 |
Patrick Walton
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9c404dfdc1
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Add an Android port
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2019-03-12 13:55:26 -07:00 |
Patrick Walton
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d30743a69c
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Begin refactoring the demo into a shared library and a platform-specific
entry point.
This will help the upcoming wasm port.
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2019-02-15 18:21:46 -08:00 |