Patrick Walton
a196f1eff8
Fix spriting imperfections in the thumbnails in the NanoVG
2020-04-09 12:15:39 -07:00
Patrick Walton
a1f0ae097a
Add thumbnail images to the NanoVG demo
2020-03-30 16:18:41 -07:00
Patrick Walton
d2ae183ed6
Update README
2020-02-28 09:46:42 -08:00
Patrick Walton
b4681dcf8f
Add a PNG version of the logo
2020-02-28 09:44:09 -08:00
Patrick Walton
ebdb12404a
Add missing "actual size" texture
2019-05-08 17:51:59 -07:00
Patrick Walton
c5ccd0f6e0
Add partial support for transparent background colors.
2019-04-10 14:43:36 -07:00
Patrick Walton
92777c6346
Make rects rounded and optimize PNGs
2019-02-26 13:48:35 -08:00
Patrick Walton
f6af769486
Add screenshot functionality.
2019-02-25 11:33:26 -08:00
Patrick Walton
aef7dd1353
Allow the background color to be changed in the demo
2019-02-22 18:21:03 -08:00
Patrick Walton
d30743a69c
Begin refactoring the demo into a shared library and a platform-specific
...
entry point.
This will help the upcoming wasm port.
2019-02-15 18:21:46 -08:00
Patrick Walton
faad8c3950
Remove old resources
2019-02-08 14:43:47 -08:00
Patrick Walton
6e13fb171c
Use a lookup table to do area calculations instead of Loop-Blinn-style
...
distance-to-edge for stencil analytic antialiasing.
This improves the rendering quality of stencil AAA significantly.
Additionally, this adds an approximation of Core Graphics' (macOS')
defringing filter.
Closes #73 .
2018-03-19 14:35:36 -07:00
Patrick Walton
0a5f4c65df
Add a prebuilt gamma LUT
2017-11-07 11:56:04 -08:00