Andrea Frigido
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d0f8005169
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Update license field following SPDX 2.1 license expression standard (#540)
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2024-02-06 16:59:01 +00:00 |
Patrick Walton
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5f8fcbeac2
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Fix WebGL, and add a simple example of WebGL usage
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2020-07-02 19:49:09 -07:00 |
Patrick Walton
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7771fd877d
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Add a unified GPU allocator
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2020-06-23 13:10:06 -07:00 |
Patrick Walton
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adf87d7636
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Bump the `pathfinder_color` version to 0.5 to match other crates
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2020-04-17 13:00:43 -07:00 |
Patrick Walton
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a91da6fdb4
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Publish `pathfinder_resources` to crates.io
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2020-04-17 12:33:22 -07:00 |
Patrick Walton
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895f73096e
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Switch back to instanced drawing for tiles.
Improves tile build time by something around 2x in the NanoVG demo.
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2020-04-08 17:16:54 -07:00 |
Patrick Walton
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9723fa441b
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Update `image`, `glutin`, and `jni` crates.
From #277.
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2020-03-27 15:49:26 -07:00 |
Patrick Walton
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0f35d9c817
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Add an embedded resource loader that places resources directly in the binary.
This is useful for WebGL and for downstream crates.io use.
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2020-02-28 17:10:53 -08:00 |
Patrick Walton
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d1c7da8bd2
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Implement pattern repeating and image smoothing control
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2020-02-26 14:56:05 -08:00 |
Emmanuel Gil Peyrot
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6ce416e77c
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Bump all outdated dependencies
I’m pleasantly surprised that none of these required any (visible) code
change, but tests pass so let’s go with that. :)
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2020-02-06 09:39:50 +01:00 |
Patrick Walton
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2db43797c3
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Split colors out into their own crate.
A lot of downstream consumers of `pathfinder_gpu` want to use colors without
the path stuff.
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2020-01-31 09:17:04 +01:00 |
Patrick Walton
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0662f6433f
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Allow any texture format to be uploaded; fix Metal compilation on newer rustcs
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2019-12-20 11:48:51 -08:00 |
Patrick Walton
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431dcf3d2e
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Rename `pathfinder_geometry::basic` to simply `pathfinder_geometry`, and move
the remaining code in that crate to a new crate, `pathfinder_content`
The old hierarchy was confusing.
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2019-06-21 10:06:19 -07:00 |
Patrick Walton
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bc713a5181
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Remove the rustache dependency.
1/3 reduction in binary size for `canvas_minimal`.
Closes #158.
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2019-05-26 13:02:52 -07:00 |
Patrick Walton
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0458d9a7f2
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Factor out bits of the postprocessing shader into includes
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2019-03-18 21:40:10 -07:00 |
Patrick Walton
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ae450b063e
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WIP: Factor out GL code
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2019-03-04 14:55:32 -08:00 |