Patrick Walton
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3d4f8bd008
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Pipeline between CPU and GPU at a more fine-grained level.
This makes us stop running one frame behind.
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2019-04-09 17:06:43 -07:00 |
Patrick Walton
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d090dd459b
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Remove the layer of indirection between object indices and shaders
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2019-04-03 11:58:45 -07:00 |
Patrick Walton
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3d0463999c
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Add a SIMD integer rect type
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2019-02-05 10:55:01 -08:00 |
Patrick Walton
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fe410e066f
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Add a SIMD rect type
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2019-02-05 10:03:20 -08:00 |
Patrick Walton
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821b54b8f4
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Factor renderer and SVG code out into separate crates
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2019-01-14 14:20:36 -08:00 |