Commit Graph

104 Commits

Author SHA1 Message Date
Patrick Walton ef20671ab7 Publish `pathfinder_canvas` to crates.io 2020-04-17 13:50:36 -07:00
Patrick Walton 171fb21fe7 Switch back to upstream `skribo` 2020-04-17 12:15:55 -07:00
Patrick Walton 0b43f629cd Cache loaded fonts and glyph outlines.
Approximately a 70% CPU time improvement on the NanoVG demo.
2020-04-16 16:28:44 -07:00
Patrick Walton 83c05e9f77 Improve the fidelity of the NanoVG demo some more 2020-04-14 18:49:47 -07:00
Patrick Walton 5efdf2a04a Implement the missing pieces of `TextMetrics` for canvas.
This required a `font-kit` upgrade, and with it a `skribo` upgrade.
2020-04-14 15:01:30 -07:00
Patrick Walton b9b1472b6c Resolve fill and stroke paints when filling and stroking text.
Makes text respect global alpha.
2020-04-14 10:08:11 -07:00
Patrick Walton 667a6c7c43 Fix definition of `TextBaseline::Middle` 2020-04-14 09:45:18 -07:00
Patrick Walton cdbe2fbb6b Introduce the concept of a base color in order to handle canvas shadow alpha
correctly
2020-04-13 18:31:25 -07:00
Patrick Walton e598249186 Use column vector length to extract scale from matrices.
Closes #298.
2020-04-10 13:38:25 -07:00
Patrick Walton 55f89c4ffa
Merge pull request #293 from pyfisch/canvas-reexport
Re-export necessary items in pathfinder-canvas
2020-04-09 10:29:39 -07:00
Patrick Walton 895f73096e Switch back to instanced drawing for tiles.
Improves tile build time by something around 2x in the NanoVG demo.
2020-04-08 17:16:54 -07:00
Pyfisch dfb035dec0 Re-export necessary items in pathfinder-canvas
Export types need to use the canvas API from other pathfinder crates.
From pathfinder-color all types and convinience functions are exported.
From pathfinder-geometry only the 2D vector and rect types with
their convinience functions are exported.

Items from pathfinder-renderer are not re-exported as they also
belong to the back-end.
Pattern, while used in the canvas API, is not re-exported as
it is not needed for basic usage and depends on a lot of other types.

See #283
2020-04-04 14:06:40 +02:00
Patrick Walton 9d5dd7fd6a Make text respect clip, blend mode, and opacity 2020-04-03 15:37:59 -07:00
Patrick Walton bba6aab0fe Don't blur the entire canvas 2020-04-03 14:32:51 -07:00
Patrick Walton eb2b622615 Remove `draw_render_target()` in favor of the standard tile-based rendering
path
2020-04-03 13:05:53 -07:00
Patrick Walton cd37791d72 Implement the `drawImage()` method on canvas.
Closes #223.
2020-04-02 16:30:49 -07:00
Patrick Walton ba7fe4be39 Add the ability to merge scenes together, and expose it to the canvas API.
Closes #268.
2020-04-02 14:04:58 -07:00
Patrick Walton 542d2c27fa Add `translate`, `rotate`, and `scale` methods to `CanvasRenderingContext2D`. 2020-04-02 11:40:53 -07:00
Patrick Walton 794dd55038 Add some implicit conversions between scalars and vectors where appropriate 2020-04-01 17:20:32 -07:00
Patrick Walton ae97ccea5a Improve ergonomics of the canvas font interface, and use the right fonts in the
NanoVG demo.
2020-04-01 16:25:13 -07:00
Patrick Walton bf6890b341 Fix `canvas_minimal` 2020-03-31 20:21:27 -07:00
Patrick Walton 93f5fbc6d2 Add convenience constructors: `vec2f`, `vec2i`, `Vector2F::zero()`,
`Vector2I::zero()`
2020-03-31 11:29:21 -07:00
Patrick Walton 4af74f225d Add support to canvas for the commonly-used `textBaseline` values 2020-03-30 22:00:13 -07:00
Patrick Walton 6d6b5191bb Clean up the `text` module inside `canvas` a bit 2020-03-30 21:32:30 -07:00
Patrick Walton e864536b31 Add a `From` implementation to `FillStyle` and use it in `canvas` for brevity 2020-03-30 21:31:18 -07:00
Patrick Walton f1d5906c9e Switch to my branch of `skribo` for much better `fill_text()` performance 2020-03-30 21:30:14 -07:00
Patrick Walton cf78ac4569 Fix image pattern texture atlas logic. 2020-03-30 16:19:03 -07:00
Patrick Walton b6762cecb8 Don't include the closing segment when printing a path as a string.
Closes #279.
Closes #282.
2020-03-27 15:40:27 -07:00
Patrick Walton 6239356d89 Add a `Debug` impl for `Path2D` 2020-03-27 15:05:10 -07:00
Patrick Walton c258616bad Add `Path2D::add_path()` 2020-03-27 12:33:06 -07:00
Patrick Walton 0c93045f50 Replace the individual tile shaders with an ubershader 2020-03-25 21:59:51 -07:00
Lillian Primrose 22d54a82ca
CanvasFontContext now implements .clone() 2020-03-24 22:15:09 -04:00
Patrick Walton a8f7438cd9 Remove transforms from paths.
Paints aren't scale-invariant when rendered into the texture atlas, so they
actually do need individual transforms.
2020-03-04 16:28:21 -08:00
Patrick Walton d0f4579864 Move `RenderTargetId` out of the `pattern` module 2020-03-03 15:50:48 -08:00
Patrick Walton 12574101e5 Add a transform field to `DrawPath`.
This is currently applied to the outline and should eventually be applied to
paints as well.
2020-03-03 11:18:01 -08:00
Alex Zepeda c8496a1cb2 Make Path2D#into_outline public 2020-03-02 00:14:24 -08:00
Adam Nemecek 3d39c5e9b7 trimmed whitespace 2020-02-27 08:13:14 -08:00
Patrick Walton e913f83eee Remove obsolete TODOs 2020-02-27 04:03:08 -08:00
Patrick Walton 3a014d78eb Implement a blur filter for canvas shadows 2020-02-26 18:43:41 -08:00
Patrick Walton d1c7da8bd2 Implement pattern repeating and image smoothing control 2020-02-26 14:56:05 -08:00
Patrick Walton 77b3555828 Separate opacity out from paint.
This allows `globalAlpha` to work on render targets.
2020-02-26 12:43:07 -08:00
Patrick Walton 1deb53fa9c Implement the remaining Porter-Duff compositing operators 2020-02-25 18:37:23 -08:00
Patrick Walton 0a3f64eb44 Implement the difference and exclusion blend modes 2020-02-25 14:55:58 -08:00
Patrick Walton a8e33d3d3d Add the soft light blend mode 2020-02-25 14:39:06 -08:00
Patrick Walton 9b4217300f Implement the source-in, destination-in, source-out, and destination-atop blend
modes to round out the assortment of Porter-Duff blend modes
2020-02-25 12:52:11 -08:00
Patrick Walton 02012431ca Implement color dodge and color burn blend modes 2020-02-25 11:37:42 -08:00
Patrick Walton 5b228ed825 Implement multiply, screen, hard light, and overlay blend modes. 2020-02-24 21:23:17 -08:00
Patrick Walton 5421525eaa Implement the HSL filters (called "non-separable blend modes" in the spec).
These cannot be implemented with the standard OpenGL blending functions, so we
have to do them manually in a shader, which requires a good deal of machinery
to create intermediate framebuffers and so forth.
2020-02-24 15:37:44 -08:00
Patrick Walton 36538d5748 Implement a few more blend modes and switch to premultiplied alpha for layer
compositing
2020-02-20 22:22:15 -08:00
Patrick Walton 4933efb513 Add Lighten and Darken composite ops 2020-02-20 20:38:43 -08:00
Patrick Walton ab55b9509b Fix handling of solid tiles with the Clear blend mode 2020-02-20 18:15:20 -08:00
Patrick Walton 6acd2d91f7 Implement `clear_rect()` in the canvas front-end by introducing the concept of
per-path blend modes.

These should be useful for some canvas composite operations as well.
2020-02-20 15:52:40 -08:00
Patrick Walton 95d5fab5ef Minor cleanup in `pathfinder_canvas` 2020-02-19 10:59:40 -08:00
Patrick Walton cc9711e151 Transform some paints in the canvas API 2020-02-18 16:06:39 -08:00
Patrick Walton 3ad1c25796 Implement the even-odd fill rule 2020-02-17 14:44:48 -08:00
Patrick Walton 496b55ee4e Add front-end support for clip paths. They don't do anything yet. 2020-02-15 13:21:12 -08:00
Patrick Walton fefa3c3cd3 Rename `PathObject` to `DrawPath` to differentiate it from a clip path 2020-02-15 12:39:15 -08:00
Patrick Walton 84ffc3151e Split shaders out into a separate module. 2020-02-14 11:56:38 -08:00
Patrick Walton 90445bac7e Implement basic support for non-repeating image patterns. 2020-02-11 17:20:21 -08:00
Patrick Walton 5a21557a6d Implement basic linear gradients.
This is not a very efficient implementation yet, but it seems to work.
2020-02-10 16:01:05 -08:00
Emmanuel Gil Peyrot 6ce416e77c Bump all outdated dependencies
I’m pleasantly surprised that none of these required any (visible) code
change, but tests pass so let’s go with that. :)
2020-02-06 09:39:50 +01:00
Patrick Walton 706b6dbd1d Add an API for gradients to the canvas frontend, not implemented yet 2020-02-05 20:01:11 -08:00
Patrick Walton 2db43797c3 Split colors out into their own crate.
A lot of downstream consumers of `pathfinder_gpu` want to use colors without
the path stuff.
2020-01-31 09:17:04 +01:00
Kamal Ahmad 29713c5cd9 Bump lyon, font-kit and skribo versions to fix crashes 2019-11-20 22:51:03 +05:00
Sebastian Köln 3d0e911c3e fix #219 (minimum stroke thickness) 2019-08-10 18:35:56 +03:00
est31 3928e8d964 Rename the feature text → pf-text 2019-08-05 22:49:08 +02:00
est31 38df17696a Put the text stuff into separate files 2019-07-27 19:18:10 +02:00
est31 fa1a32bdbb Make text rendering optional in pathfinder_canvas 2019-07-27 06:13:02 +02:00
Sebastian Köln e12821350e fix canvas 2019-07-16 09:55:01 +03:00
Sebastian Köln 6acab74fae Merge branch 'master' of https://github.com/servo/pathfinder 2019-07-16 09:43:37 +03:00
Patrick Walton 2c984de1ea Add convenience translation, rotation, and scaling methods to `Transform2D` 2019-07-12 11:34:48 -07:00
Patrick Walton 1eb28a5539 Fix incorrect definition of 2D transform multiplication 2019-07-12 11:26:09 -07:00
Patrick Walton bcac119324 Rename `Transform2DF` to `Transform2F` and `Transform3DF` to `Transform4F` 2019-07-11 14:59:10 -07:00
Sebastian Köln 251785db67 cleanup 2019-06-25 11:39:31 +03:00
Sebastian Köln 17f0e50878 Merge https://github.com/servo/pathfinder 2019-06-24 18:23:10 +03:00
Sebastian Köln 2a129b7bbd add CanvasRenderingContext2D::fill_layout – a method to draw layouts directly, without using skribo 2019-06-24 16:12:05 +03:00
Patrick Walton 431dcf3d2e Rename `pathfinder_geometry::basic` to simply `pathfinder_geometry`, and move
the remaining code in that crate to a new crate, `pathfinder_content`

The old hierarchy was confusing.
2019-06-21 10:06:19 -07:00
Patrick Walton 0012f09eeb Fix examples 2019-06-20 21:43:57 -07:00
Patrick Walton 7973148603 Implement basic shadows (no blur yet) 2019-06-03 21:09:04 -07:00
Patrick Walton bd248bf850 Implement line dash offset 2019-06-03 19:36:08 -07:00
Patrick Walton 1a42bbf4d3 Implement dashing for line segments (no curves yet) 2019-06-03 14:16:58 -07:00
Patrick Walton a1b0df0a42 Rename `Point2DF` to `Vector2F`, `Point3DF` to `Vector4F`, and `LineSegmentF`
to `LineSegment2F`.

Straw poll on Twitter suggested that these names were preferred.
2019-06-03 12:39:29 -07:00
Patrick Walton 678b6f12c7 Add support for counterclockwise winding to arcs 2019-06-01 12:56:31 -07:00
Patrick Walton 44167beff5 Implement `Path2D::arc_to`. 2019-05-31 16:01:53 -07:00
Patrick Walton 0b9a41c533 Treat the miter limit as part of the canvas state, allowing it to be saved and
restored even if miter joins are not in use.

In my opinion, this behavior is less logical, but it matches the behavior of
the HTML canvas API, which we aim to remain close to.
2019-05-30 21:39:08 -07:00
Patrick Walton 95f3337c6f Add the `ellipse` method to canvas paths 2019-05-30 17:24:12 -07:00
Patrick Walton 9756aa89f9 Base the core arc primitive on a unit chord and transform.
This lets us handle ellipses better.
2019-05-30 17:19:21 -07:00
Patrick Walton 607a518544 Implement canvas text align 2019-05-30 15:08:15 -07:00
Patrick Walton 8d078ff345 Add an initial implementation of canvas `measureText` 2019-05-30 12:38:32 -07:00
Patrick Walton 9138e1e0bb Pass in the font context to the canvas rendering context constructor so that it
can be reused.

Creating a system font source can do I/O on some platforms, so obviously we
don't want to do it every frame.
2019-05-29 21:15:42 -07:00
Patrick Walton e1bcc11ace Change the `F32` and `I32` suffixes to `F` and `I` to match the C API.
They're shorter and less noisy.
2019-05-29 19:17:16 -07:00
Patrick Walton 51877426ea Take paths by reference, not by value, in outline stroke-to-fill. 2019-05-29 15:15:40 -07:00
Patrick Walton e04cc273ee Add enough C bindings to recreate `canvas_minimal` in C.
Closes #12.
2019-05-25 20:21:38 -07:00
Patrick Walton e282eb57d5 Implement interior miter line joins (not yet endpoints) 2019-05-16 11:10:15 -07:00
Patrick Walton 272b63a017 Implement square line caps 2019-05-16 10:43:43 -07:00
Patrick Walton 6eab3fa2d8 Implement `globalAlpha` for canvas 2019-05-14 18:26:10 -07:00
Patrick Walton 7518fa65c0 Update dependencies 2019-05-13 18:47:19 -07:00
Patrick Walton c7382a8b2c Add affine transform support to the canvas implementation 2019-05-13 18:40:25 -07:00
Patrick Walton f24d93819b Add arc building methods and switch the Moiré demo to use them.
Also, stop taking points by reference in many methods, for consistency.
2019-05-13 12:42:13 -07:00
Patrick Walton a5d373cb91 Rename "object" to "path" in preparation for image objects 2019-05-10 12:03:38 -07:00