// pathfinder/client/src/camera.ts // // Copyright © 2017 The Pathfinder Project Developers. // // Licensed under the Apache License, Version 2.0 or the MIT license // , at your // option. This file may not be copied, modified, or distributed // except according to those terms. import * as glmatrix from 'gl-matrix'; import {PathfinderView} from "./view"; const SCALE_FACTOR: number = 1.0 / 100.0; export abstract class Camera { constructor(canvas: HTMLCanvasElement) { this.canvas = canvas; } protected canvas: HTMLCanvasElement; } export class OrthographicCamera extends Camera { constructor(canvas: HTMLCanvasElement) { super(canvas); this.translation = glmatrix.vec2.create(); this.scale = 1.0; this.canvas.addEventListener('wheel', event => this.onWheel(event), false); this.onPan = null; this.onZoom = null; } onWheel(event: MouseWheelEvent) { event.preventDefault(); if (event.ctrlKey) { // Zoom event: see https://developer.mozilla.org/en-US/docs/Web/Events/wheel const mouseLocation = glmatrix.vec2.fromValues(event.clientX, event.clientY); const canvasLocation = this.canvas.getBoundingClientRect(); mouseLocation[0] -= canvasLocation.left; mouseLocation[1] = canvasLocation.bottom - mouseLocation[1]; glmatrix.vec2.scale(mouseLocation, mouseLocation, window.devicePixelRatio); const absoluteTranslation = glmatrix.vec2.create(); glmatrix.vec2.sub(absoluteTranslation, this.translation, mouseLocation); glmatrix.vec2.scale(absoluteTranslation, absoluteTranslation, 1.0 / this.scale); this.scale *= 1.0 - event.deltaY * window.devicePixelRatio * SCALE_FACTOR; glmatrix.vec2.scale(absoluteTranslation, absoluteTranslation, this.scale); glmatrix.vec2.add(this.translation, absoluteTranslation, mouseLocation); if (this.onZoom != null) this.onZoom(); } else { // Pan event. const delta = glmatrix.vec2.fromValues(-event.deltaX, event.deltaY); glmatrix.vec2.scale(delta, delta, window.devicePixelRatio); glmatrix.vec2.add(this.translation, this.translation, delta); if (this.onPan != null) this.onPan(); } } onPan: (() => void) | null; onZoom: (() => void) | null; translation: glmatrix.vec2; scale: number; }