// pathfinder/client/src/3d-demo.ts // // Copyright © 2017 The Pathfinder Project Developers. // // Licensed under the Apache License, Version 2.0 or the MIT license // , at your // option. This file may not be copied, modified, or distributed // except according to those terms. import * as glmatrix from 'gl-matrix'; import * as opentype from "opentype.js"; import {AntialiasingStrategy, AntialiasingStrategyName, NoAAStrategy} from "./aa-strategy"; import {DemoAppController} from "./app-controller"; import {PerspectiveCamera} from "./camera"; import {mat4, vec2} from "gl-matrix"; import {PathfinderMeshData} from "./meshes"; import {ShaderMap, ShaderProgramSource} from "./shader-loader"; import {BUILTIN_FONT_URI, PathfinderGlyph, TextRun, TextLayout, GlyphStorage} from "./text"; import {PathfinderError, assert, panic, unwrapNull} from "./utils"; import {PathfinderDemoView, Timings} from "./view"; import SSAAStrategy from "./ssaa-strategy"; import * as _ from "lodash"; const WIDTH: number = 40000; const TEXT: string[][] = [ [ "Lorem ipsum", "dolor sit amet" ], [ "consectetur adipiscing elit." ], ]; const FONT: string = 'open-sans'; const PIXELS_PER_UNIT: number = 1.0; const FOV: number = 45.0; const NEAR_CLIP_PLANE: number = 0.01; const FAR_CLIP_PLANE: number = 10000.0; const SCALE: glmatrix.vec3 = glmatrix.vec3.fromValues(1.0 / 50.0, 1.0 / 50.0, 1.0); const ANTIALIASING_STRATEGIES: AntialiasingStrategyTable = { none: NoAAStrategy, ssaa: SSAAStrategy, }; interface AntialiasingStrategyTable { none: typeof NoAAStrategy; ssaa: typeof SSAAStrategy; } class ThreeDController extends DemoAppController { start() { super.start(); this.loadInitialFile(); } protected fileLoaded(): void { const font = opentype.parse(this.fileData); assert(font.isSupported(), "The font type is unsupported!"); const createGlyph = (glyph: opentype.Glyph) => new ThreeDGlyph(glyph); let textRuns = []; for (let lineNumber = 0; lineNumber < TEXT.length; lineNumber++) { const line = TEXT[lineNumber]; const lineY = -lineNumber * font.lineHeight(); const lineGlyphs = line.map(string => { const glyphs = font.stringToGlyphs(string).map(createGlyph); return { glyphs: glyphs, width: _.sumBy(glyphs, glyph => glyph.advanceWidth) }; }); const usedSpace = _.sumBy(lineGlyphs, 'width'); const emptySpace = Math.max(WIDTH - usedSpace, 0.0); const spacing = emptySpace / Math.max(lineGlyphs.length - 1, 1); let currentX = 0.0; for (const glyphInfo of lineGlyphs) { textRuns.push(new TextRun(glyphInfo.glyphs, [currentX, lineY], font, createGlyph)); currentX += glyphInfo.width + spacing; } } this.glyphStorage = new GlyphStorage(this.fileData, textRuns, createGlyph, font); this.glyphStorage.layoutRuns(); this.glyphStorage.partition().then((baseMeshes: PathfinderMeshData) => { this.baseMeshes = baseMeshes; this.expandedMeshes = this.glyphStorage.expandMeshes(baseMeshes).meshes; this.view.then(view => { view.uploadPathMetadata(); view.attachMeshes(this.expandedMeshes); }); }); } protected createView(): ThreeDView { return new ThreeDView(this, unwrapNull(this.commonShaderSource), unwrapNull(this.shaderSources)); } protected get builtinFileURI(): string { return BUILTIN_FONT_URI; } protected get defaultFile(): string { return FONT; } glyphStorage: GlyphStorage; private baseMeshes: PathfinderMeshData; private expandedMeshes: PathfinderMeshData; } class ThreeDView extends PathfinderDemoView { constructor(appController: ThreeDController, commonShaderSource: string, shaderSources: ShaderMap) { super(commonShaderSource, shaderSources); this.appController = appController; this.camera = new PerspectiveCamera(this.canvas); this.camera.onChange = () => this.setDirty(); } uploadPathMetadata() { const textGlyphs = this.appController.glyphStorage.allGlyphs; const pathCount = textGlyphs.length; const pathColors = new Uint8Array(4 * (pathCount + 1)); const pathTransforms = new Float32Array(4 * (pathCount + 1)); for (let pathIndex = 0; pathIndex < pathCount; pathIndex++) { const startOffset = (pathIndex + 1) * 4; for (let channel = 0; channel < 3; channel++) pathColors[startOffset + channel] = 0x00; // RGB pathColors[startOffset + 3] = 0xff; // alpha const textGlyph = textGlyphs[pathIndex]; const glyphRect = textGlyph.pixelRect(PIXELS_PER_UNIT); pathTransforms.set([1, 1, glyphRect[0], glyphRect[1]], startOffset); } this.pathColorsBufferTexture.upload(this.gl, pathColors); this.pathTransformBufferTexture.upload(this.gl, pathTransforms); } protected createAAStrategy(aaType: AntialiasingStrategyName, aaLevel: number, subpixelAA: boolean): AntialiasingStrategy { if (aaType !== 'ecaa') return new (ANTIALIASING_STRATEGIES[aaType])(aaLevel, subpixelAA); throw new PathfinderError("Unsupported antialiasing type!"); } protected compositeIfNecessary(): void {} protected updateTimings(timings: Timings) { // TODO(pcwalton) } get destAllocatedSize(): glmatrix.vec2 { return glmatrix.vec2.fromValues(this.canvas.width, this.canvas.height); } get destFramebuffer(): WebGLFramebuffer | null { return null; } get destUsedSize(): glmatrix.vec2 { return this.destAllocatedSize; } protected get usedSizeFactor(): glmatrix.vec2 { return glmatrix.vec2.fromValues(1.0, 1.0); } protected get worldTransform() { const projection = glmatrix.mat4.create(); glmatrix.mat4.perspective(projection, FOV / 180.0 * Math.PI, this.canvas.width / this.canvas.height, NEAR_CLIP_PLANE, FAR_CLIP_PLANE); const modelview = glmatrix.mat4.create(); glmatrix.mat4.mul(modelview, modelview, this.camera.rotationMatrix); glmatrix.mat4.translate(modelview, modelview, this.camera.translation); glmatrix.mat4.scale(modelview, modelview, SCALE); const transform = glmatrix.mat4.create(); glmatrix.mat4.mul(transform, projection, modelview); return transform; } protected get directCurveProgramName(): keyof ShaderMap { return 'direct3DCurve'; } protected get directInteriorProgramName(): keyof ShaderMap { return 'direct3DInterior'; } private _scale: number; private appController: ThreeDController; camera: PerspectiveCamera; } class ThreeDGlyph extends PathfinderGlyph { constructor(glyph: opentype.Glyph) { super(glyph); } } function main() { const controller = new ThreeDController; window.addEventListener('load', () => controller.start(), false); } main();