// pathfinder/resources/shaders/tile_multicolor.inc.glsl // // Copyright © 2019 The Pathfinder Project Developers. // // Licensed under the Apache License, Version 2.0 or the MIT license // , at your // option. This file may not be copied, modified, or distributed // except according to those terms. uniform sampler2D uPaintTexture; uniform vec2 uPaintTextureSize; in vec2 aColorTexCoord; vec4 getColor() { return texture(uPaintTexture, aColorTexCoord); }