// pathfinder/c/src/lib.rs // // Copyright © 2019 The Pathfinder Project Developers. // // Licensed under the Apache License, Version 2.0 or the MIT license // , at your // option. This file may not be copied, modified, or distributed // except according to those terms. //! C bindings to Pathfinder. use gl; use pathfinder_canvas::{CanvasFontContext, CanvasRenderingContext2D, Path2D}; use pathfinder_geometry::basic::vector::{Vector2F, Vector2I}; use pathfinder_geometry::basic::rect::{RectF, RectI}; use pathfinder_geometry::color::ColorF; use pathfinder_geometry::stroke::LineCap; use pathfinder_gl::{GLDevice, GLVersion}; use pathfinder_gpu::resources::{FilesystemResourceLoader, ResourceLoader}; use pathfinder_gpu::{ClearParams, Device}; use pathfinder_renderer::concurrent::rayon::RayonExecutor; use pathfinder_renderer::concurrent::scene_proxy::SceneProxy; use pathfinder_renderer::gpu::renderer::{DestFramebuffer, Renderer}; use pathfinder_renderer::options::RenderOptions; use pathfinder_renderer::scene::Scene; use pathfinder_simd::default::F32x4; use std::ffi::CString; use std::os::raw::{c_char, c_void}; // Constants pub const PF_LINE_CAP_BUTT: u8 = 0; pub const PF_LINE_CAP_SQUARE: u8 = 1; pub const PF_LINE_CAP_ROUND: u8 = 2; pub const PF_CLEAR_FLAGS_HAS_COLOR: u8 = 0x1; pub const PF_CLEAR_FLAGS_HAS_DEPTH: u8 = 0x2; pub const PF_CLEAR_FLAGS_HAS_STENCIL: u8 = 0x4; pub const PF_CLEAR_FLAGS_HAS_RECT: u8 = 0x8; // Types // `canvas` pub type PFCanvasRef = *mut CanvasRenderingContext2D; pub type PFPathRef = *mut Path2D; pub type PFCanvasFontContextRef = *mut CanvasFontContext; pub type PFLineCap = u8; // `geometry` #[repr(C)] pub struct PFVector2F { pub x: f32, pub y: f32, } #[repr(C)] pub struct PFVector2I { pub x: i32, pub y: i32, } #[repr(C)] pub struct PFRectF { pub origin: PFVector2F, pub lower_right: PFVector2F, } #[repr(C)] pub struct PFRectI { pub origin: PFVector2I, pub lower_right: PFVector2I, } #[repr(C)] pub struct PFColorF { pub r: f32, pub g: f32, pub b: f32, pub a: f32, } // `gl` pub type PFGLDeviceRef = *mut GLDevice; pub type PFGLVersion = GLVersion; pub type PFGLFunctionLoader = extern "C" fn(name: *const c_char, userdata: *mut c_void) -> *const c_void; // `gpu` pub type PFGLDestFramebufferRef = *mut DestFramebuffer; pub type PFGLRendererRef = *mut Renderer; // FIXME(pcwalton): Double-boxing is unfortunate. Remove this when `std::raw::TraitObject` is // stable? pub type PFResourceLoaderRef = *mut Box; #[repr(C)] pub struct PFClearParams { pub color: PFColorF, pub depth: f32, pub stencil: u8, pub rect: PFRectI, pub flags: PFClearFlags, } pub type PFClearFlags = u8; // `renderer` pub type PFSceneRef = *mut Scene; pub type PFSceneProxyRef = *mut SceneProxy; // TODO(pcwalton) #[repr(C)] pub struct PFRenderOptions { pub placeholder: u32, } // `canvas` #[no_mangle] pub unsafe extern "C" fn PFCanvasCreate(font_context: PFCanvasFontContextRef, size: *const PFVector2F) -> PFCanvasRef { Box::into_raw(Box::new(CanvasRenderingContext2D::new(*Box::from_raw(font_context), (*size).to_rust()))) } #[no_mangle] pub unsafe extern "C" fn PFCanvasDestroy(canvas: PFCanvasRef) { drop(Box::from_raw(canvas)) } #[no_mangle] pub unsafe extern "C" fn PFCanvasFontContextCreate() -> PFCanvasFontContextRef { Box::into_raw(Box::new(CanvasFontContext::new())) } #[no_mangle] pub unsafe extern "C" fn PFCanvasFontContextDestroy(font_context: PFCanvasFontContextRef) { drop(Box::from_raw(font_context)) } #[no_mangle] pub unsafe extern "C" fn PFCanvasFontContextClone(font_context: PFCanvasFontContextRef) -> PFCanvasFontContextRef { Box::into_raw(Box::new((*font_context).clone())) } /// Consumes the canvas. #[no_mangle] pub unsafe extern "C" fn PFCanvasCreateScene(canvas: PFCanvasRef) -> PFSceneRef { Box::into_raw(Box::new(Box::from_raw(canvas).into_scene())) } #[no_mangle] pub unsafe extern "C" fn PFCanvasFillRect(canvas: PFCanvasRef, rect: *const PFRectF) { (*canvas).fill_rect((*rect).to_rust()) } #[no_mangle] pub unsafe extern "C" fn PFCanvasStrokeRect(canvas: PFCanvasRef, rect: *const PFRectF) { (*canvas).stroke_rect((*rect).to_rust()) } #[no_mangle] pub unsafe extern "C" fn PFCanvasSetLineWidth(canvas: PFCanvasRef, new_line_width: f32) { (*canvas).set_line_width(new_line_width) } #[no_mangle] pub unsafe extern "C" fn PFCanvasSetLineCap(canvas: PFCanvasRef, new_line_cap: PFLineCap) { (*canvas).set_line_cap(match new_line_cap { PF_LINE_CAP_SQUARE => LineCap::Square, PF_LINE_CAP_ROUND => LineCap::Round, _ => LineCap::Butt, }); } /// Consumes the path. #[no_mangle] pub unsafe extern "C" fn PFCanvasFillPath(canvas: PFCanvasRef, path: PFPathRef) { (*canvas).fill_path(*Box::from_raw(path)) } /// Consumes the path. #[no_mangle] pub unsafe extern "C" fn PFCanvasStrokePath(canvas: PFCanvasRef, path: PFPathRef) { (*canvas).stroke_path(*Box::from_raw(path)) } #[no_mangle] pub unsafe extern "C" fn PFPathCreate() -> PFPathRef { Box::into_raw(Box::new(Path2D::new())) } #[no_mangle] pub unsafe extern "C" fn PFPathDestroy(path: PFPathRef) { drop(Box::from_raw(path)) } #[no_mangle] pub unsafe extern "C" fn PFPathClone(path: PFPathRef) -> PFPathRef { Box::into_raw(Box::new((*path).clone())) } #[no_mangle] pub unsafe extern "C" fn PFPathMoveTo(path: PFPathRef, to: *const PFVector2F) { (*path).move_to((*to).to_rust()) } #[no_mangle] pub unsafe extern "C" fn PFPathLineTo(path: PFPathRef, to: *const PFVector2F) { (*path).line_to((*to).to_rust()) } #[no_mangle] pub unsafe extern "C" fn PFPathQuadraticCurveTo(path: PFPathRef, ctrl: *const PFVector2F, to: *const PFVector2F) { (*path).quadratic_curve_to((*ctrl).to_rust(), (*to).to_rust()) } #[no_mangle] pub unsafe extern "C" fn PFPathBezierCurveTo(path: PFPathRef, ctrl0: *const PFVector2F, ctrl1: *const PFVector2F, to: *const PFVector2F) { (*path).bezier_curve_to((*ctrl0).to_rust(), (*ctrl1).to_rust(), (*to).to_rust()) } #[no_mangle] pub unsafe extern "C" fn PFPathClosePath(path: PFPathRef) { (*path).close_path() } // `gl` #[no_mangle] pub unsafe extern "C" fn PFFilesystemResourceLoaderLocate() -> PFResourceLoaderRef { let loader = Box::new(FilesystemResourceLoader::locate()); Box::into_raw(Box::new(loader as Box)) } #[no_mangle] pub unsafe extern "C" fn PFGLLoadWith(loader: PFGLFunctionLoader, userdata: *mut c_void) { gl::load_with(|name| { let name = CString::new(name).unwrap(); loader(name.as_ptr(), userdata) }); } #[no_mangle] pub unsafe extern "C" fn PFGLDeviceCreate(version: PFGLVersion, default_framebuffer: u32) -> PFGLDeviceRef { Box::into_raw(Box::new(GLDevice::new(version, default_framebuffer))) } #[no_mangle] pub unsafe extern "C" fn PFGLDeviceDestroy(device: PFGLDeviceRef) { drop(Box::from_raw(device)) } #[no_mangle] pub unsafe extern "C" fn PFGLDeviceClear(device: PFGLDeviceRef, params: *const PFClearParams) { (*device).clear(&(*params).to_rust()) } #[no_mangle] pub unsafe extern "C" fn PFResourceLoaderDestroy(loader: PFResourceLoaderRef) { drop(Box::from_raw(loader)) } // `gpu` #[no_mangle] pub unsafe extern "C" fn PFGLDestFramebufferCreateFullWindow(window_size: *const PFVector2I) -> PFGLDestFramebufferRef { Box::into_raw(Box::new(DestFramebuffer::full_window((*window_size).to_rust()))) } #[no_mangle] pub unsafe extern "C" fn PFGLDestFramebufferDestroy(dest_framebuffer: PFGLDestFramebufferRef) { drop(Box::from_raw(dest_framebuffer)) } /// Takes ownership of `device` and `dest_framebuffer`, but not `resources`. #[no_mangle] pub unsafe extern "C" fn PFGLRendererCreate(device: PFGLDeviceRef, resources: PFResourceLoaderRef, dest_framebuffer: PFGLDestFramebufferRef) -> PFGLRendererRef { Box::into_raw(Box::new(Renderer::new(*Box::from_raw(device), &**resources, *Box::from_raw(dest_framebuffer)))) } #[no_mangle] pub unsafe extern "C" fn PFGLRendererDestroy(renderer: PFGLRendererRef) { drop(Box::from_raw(renderer)) } #[no_mangle] pub unsafe extern "C" fn PFGLRendererGetDevice(renderer: PFGLRendererRef) -> PFGLDeviceRef { &mut (*renderer).device } #[no_mangle] pub unsafe extern "C" fn PFSceneProxyBuildAndRenderGL(scene_proxy: PFSceneProxyRef, renderer: PFGLRendererRef, options: *const PFRenderOptions) { (*scene_proxy).build_and_render(&mut *renderer, (*options).to_rust()) } // `renderer` #[no_mangle] pub unsafe extern "C" fn PFSceneDestroy(scene: PFSceneRef) { drop(Box::from_raw(scene)) } #[no_mangle] pub unsafe extern "C" fn PFSceneProxyCreateFromSceneAndRayonExecutor(scene: PFSceneRef) -> PFSceneProxyRef { Box::into_raw(Box::new(SceneProxy::from_scene(*Box::from_raw(scene), RayonExecutor))) } #[no_mangle] pub unsafe extern "C" fn PFSceneProxyDestroy(scene_proxy: PFSceneProxyRef) { drop(Box::from_raw(scene_proxy)) } // Helpers for `geometry` impl PFColorF { #[inline] pub fn to_rust(&self) -> ColorF { ColorF(F32x4::new(self.r, self.g, self.b, self.a)) } } impl PFRectF { #[inline] pub fn to_rust(&self) -> RectF { RectF::from_points(self.origin.to_rust(), self.lower_right.to_rust()) } } impl PFRectI { #[inline] pub fn to_rust(&self) -> RectI { RectI::from_points(self.origin.to_rust(), self.lower_right.to_rust()) } } impl PFVector2F { #[inline] pub fn to_rust(&self) -> Vector2F { Vector2F::new(self.x, self.y) } } impl PFVector2I { #[inline] pub fn to_rust(&self) -> Vector2I { Vector2I::new(self.x, self.y) } } // Helpers for `gpu` impl PFClearParams { pub fn to_rust(&self) -> ClearParams { ClearParams { color: if (self.flags & PF_CLEAR_FLAGS_HAS_COLOR) != 0 { Some(self.color.to_rust()) } else { None }, rect: if (self.flags & PF_CLEAR_FLAGS_HAS_RECT) != 0 { Some(self.rect.to_rust()) } else { None }, depth: if (self.flags & PF_CLEAR_FLAGS_HAS_DEPTH) != 0 { Some(self.depth) } else { None }, stencil: if (self.flags & PF_CLEAR_FLAGS_HAS_STENCIL) != 0 { Some(self.stencil) } else { None }, } } } // Helpers for `renderer` impl PFRenderOptions { pub fn to_rust(&self) -> RenderOptions { RenderOptions::default() } }