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3d-demo.ts
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Load the gamma LUT in the demo
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2017-11-07 14:13:13 -08:00 |
aa-strategy.ts
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Implement clipping in XCAA mode
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2017-11-08 16:45:30 -08:00 |
app-controller.ts
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Stub integration test functionality some more
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2017-11-13 15:26:46 -08:00 |
atlas.ts
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Draw distant glyphs as prerendered images in the 3D demo.
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2017-10-18 16:19:19 -07:00 |
benchmark.ts
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Stub integration test functionality some more
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2017-11-13 15:26:46 -08:00 |
buffer-texture.ts
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Stop leaking buffer textures
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2017-10-18 19:47:44 -07:00 |
camera.ts
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Add Pulse Zoom button.
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2017-10-26 11:32:30 -07:00 |
file-picker.ts
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TSLint the demo
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2017-09-28 14:34:48 -07:00 |
gl-utils.ts
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Stop using multiple render targets.
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2017-10-20 22:04:53 -07:00 |
integration-test.ts
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Stub integration test functionality some more
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2017-11-13 15:26:46 -08:00 |
mesh-debugger.ts
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Toggle layers in mesh debugger.
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2017-10-29 16:25:50 -07:00 |
meshes.ts
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Support stem darkening in SSAA mode.
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2017-11-09 16:20:15 -08:00 |
render-task.ts
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Add partial support for clip paths in the SVG demo.
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2017-11-03 14:14:29 -07:00 |
renderer.ts
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Enable early Z in the XCAA multicolor direct interior pass
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2017-11-11 14:45:28 -08:00 |
shader-loader.ts
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Implement clipping in XCAA mode
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2017-11-08 16:45:30 -08:00 |
ssaa-strategy.ts
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Implement clipping in XCAA mode
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2017-11-08 16:45:30 -08:00 |
svg-demo.ts
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Implement clipping in XCAA mode
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2017-11-08 16:45:30 -08:00 |
svg-loader.ts
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Add partial support for clip paths in the SVG demo.
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2017-11-03 14:14:29 -07:00 |
text-demo.ts
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Use the LUT to gamma correct text, and fix stem darkening math
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2017-11-07 17:24:19 -08:00 |
text-renderer.ts
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Improve the stem darkening vertical extents preservation hack
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2017-11-10 08:40:31 -08:00 |
text.ts
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Multiply stem darkening amounts by sqrt(2).
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2017-11-11 11:29:52 -08:00 |
utils.ts
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Draw distant glyphs as prerendered images in the 3D demo.
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2017-10-18 16:19:19 -07:00 |
view.ts
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Stub integration test functionality some more
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2017-11-13 15:26:46 -08:00 |
xcaa-strategy.ts
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Enable early Z in the XCAA multicolor direct interior pass
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2017-11-11 14:45:28 -08:00 |