pathfinder/renderer/src
Patrick Walton cc9711e151 Transform some paints in the canvas API 2020-02-18 16:06:39 -08:00
..
concurrent Flatten objects' tiles ourselves instead of having Rayon do it. 2020-02-14 21:20:19 -08:00
gpu Implement the even-odd fill rule 2020-02-17 14:44:48 -08:00
allocator.rs Allow the paint texture to grow a bit 2020-02-18 15:06:09 -08:00
builder.rs Implement the even-odd fill rule 2020-02-17 14:44:48 -08:00
gpu_data.rs Implement the even-odd fill rule 2020-02-17 14:44:48 -08:00
lib.rs Switch to per-pixel texture lookup for paints. 2020-02-04 21:50:13 -08:00
options.rs Add a 3D vector type 2019-12-07 11:52:35 -08:00
paint.rs Transform some paints in the canvas API 2020-02-18 16:06:39 -08:00
post.rs Run `rustfmt` on the renderer crate 2019-04-29 16:45:29 -07:00
scene.rs Implement the even-odd fill rule 2020-02-17 14:44:48 -08:00
tile_map.rs Clip entire tiles appropriately. 2020-02-15 18:01:23 -08:00
tiles.rs Implement the even-odd fill rule 2020-02-17 14:44:48 -08:00
z_buffer.rs Rename `PathObject` to `DrawPath` to differentiate it from a clip path 2020-02-15 12:39:15 -08:00