pathfinder/partitioner
Patrick Walton 2a236319d4 Use regular VBOs instead of textures to store vertex positions for ECAA.
This improves performance at small font sizes a bit by reducing vertex
shading load.
2017-10-06 16:42:51 -07:00
..
src Use regular VBOs instead of textures to store vertex positions for ECAA. 2017-10-06 16:42:51 -07:00
.gitignore Rename `partitionfinder` to `partitioner` and remove the old tessellator 2017-08-08 11:32:51 -07:00
Cargo.toml Introduce a simple file format for serializing meshes, and use it in the demo 2017-10-02 15:17:21 -07:00
LICENSE-APACHE Rename `partitionfinder` to `partitioner` and remove the old tessellator 2017-08-08 11:32:51 -07:00
LICENSE-MIT Rename `partitionfinder` to `partitioner` and remove the old tessellator 2017-08-08 11:32:51 -07:00