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3d-demo.ts
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Load the gamma LUT in the demo
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2017-11-07 14:13:13 -08:00 |
aa-strategy.ts
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Implement clipping in XCAA mode
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2017-11-08 16:45:30 -08:00 |
app-controller.ts
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Implement clipping in XCAA mode
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2017-11-08 16:45:30 -08:00 |
atlas.ts
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Draw distant glyphs as prerendered images in the 3D demo.
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2017-10-18 16:19:19 -07:00 |
benchmark.ts
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Load the gamma LUT in the demo
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2017-11-07 14:13:13 -08:00 |
buffer-texture.ts
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Stop leaking buffer textures
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2017-10-18 19:47:44 -07:00 |
camera.ts
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Add Pulse Zoom button.
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2017-10-26 11:32:30 -07:00 |
file-picker.ts
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TSLint the demo
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2017-09-28 14:34:48 -07:00 |
gl-utils.ts
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Stop using multiple render targets.
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2017-10-20 22:04:53 -07:00 |
mesh-debugger.ts
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Toggle layers in mesh debugger.
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2017-10-29 16:25:50 -07:00 |
meshes.ts
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Fix MCAA in the text demo.
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2017-11-08 20:58:22 -08:00 |
render-task.ts
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Add partial support for clip paths in the SVG demo.
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2017-11-03 14:14:29 -07:00 |
renderer.ts
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Implement clipping in XCAA mode
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2017-11-08 16:45:30 -08:00 |
shader-loader.ts
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Implement clipping in XCAA mode
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2017-11-08 16:45:30 -08:00 |
ssaa-strategy.ts
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Implement clipping in XCAA mode
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2017-11-08 16:45:30 -08:00 |
svg-demo.ts
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Implement clipping in XCAA mode
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2017-11-08 16:45:30 -08:00 |
svg-loader.ts
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Add partial support for clip paths in the SVG demo.
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2017-11-03 14:14:29 -07:00 |
text-demo.ts
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Use the LUT to gamma correct text, and fix stem darkening math
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2017-11-07 17:24:19 -08:00 |
text-renderer.ts
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Add partial support for clip paths in the SVG demo.
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2017-11-03 14:14:29 -07:00 |
text.ts
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Round x-heights naturally instead of rounding up.
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2017-11-07 17:39:29 -08:00 |
utils.ts
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Draw distant glyphs as prerendered images in the 3D demo.
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2017-10-18 16:19:19 -07:00 |
view.ts
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Use the LUT to gamma correct text, and fix stem darkening math
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2017-11-07 17:24:19 -08:00 |
xcaa-strategy.ts
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Fix MCAA in the text demo.
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2017-11-08 20:58:22 -08:00 |