pathfinder/resources
Patrick Walton 42289eec6e Fix Metal memory management and the `canvas_metal_minimal`, `canvas_nanovg`,
and `macos_app` examples.

`winit` does not create an autorelease pool, so the Metal backend had not taken
the presence of one into account. Now the Metal backend creates and flushes
autorelease pools as necessary.

Closes #334.
Closes #376.
2020-06-29 12:48:49 -07:00
..
debug-fonts Add an Android port 2019-03-12 13:55:26 -07:00
fonts Improve ergonomics of the canvas font interface, and use the right fonts in the 2020-04-01 16:25:13 -07:00
shaders Fix Metal memory management and the `canvas_metal_minimal`, `canvas_nanovg`, 2020-06-29 12:48:49 -07:00
src Add an embedded resource loader that places resources directly in the binary. 2020-02-28 17:10:53 -08:00
svg Make the backgrounds of the demo SVGs off-white 2019-06-07 12:23:55 -05:00
swf Move the SWF assets into `resources/`. 2019-06-21 09:32:48 -07:00
textures Use all four channels in the mask texture. 2020-05-05 13:11:37 -07:00
Cargo.toml Publish `pathfinder_resources` to crates.io 2020-04-17 12:33:22 -07:00
MANIFEST Update the debug UI 2020-06-23 13:15:59 -07:00
build.rs Add an embedded resource loader that places resources directly in the binary. 2020-02-28 17:10:53 -08:00