pathfinder/partitioner
Patrick Walton 572b7cdd4a Encode path IDs using a sparse representation, not a dense one.
This reduces the size of serialized mesh libraries. It also makes it
much easier to expand meshes and select individual paths for rendering.
2017-11-02 16:08:31 -07:00
..
src Encode path IDs using a sparse representation, not a dense one. 2017-11-02 16:08:31 -07:00
.gitignore Rename `partitionfinder` to `partitioner` and remove the old tessellator 2017-08-08 11:32:51 -07:00
Cargo.toml Make macOS font rendering not depend on FreeType 2017-10-20 12:10:57 -07:00
LICENSE-APACHE Rename `partitionfinder` to `partitioner` and remove the old tessellator 2017-08-08 11:32:51 -07:00
LICENSE-MIT Rename `partitionfinder` to `partitioner` and remove the old tessellator 2017-08-08 11:32:51 -07:00