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3d-demo.ts
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Remove `F32ArrayToMat4` in favor of `glmatrix.mat4.clone()`
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2018-04-04 17:56:01 -07:00 |
aa-strategy.ts
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Use correct viewport and clear correctly
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2018-04-02 19:10:11 -07:00 |
app-controller.ts
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Make it possible to enter VR mode
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2018-04-02 19:10:11 -07:00 |
atlas.ts
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Use RGB5_A1 on macOS to work around driver stalls with RGBA
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2017-12-11 12:18:48 -08:00 |
benchmark.ts
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Use a lookup table to do area calculations instead of Loop-Blinn-style
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2018-03-19 14:35:36 -07:00 |
buffer-texture.ts
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Stop leaking buffer textures
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2017-10-18 19:47:44 -07:00 |
camera.ts
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Various review cleanups
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2018-04-02 19:10:19 -07:00 |
file-picker.ts
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TSLint the demo
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2017-09-28 14:34:48 -07:00 |
gl-utils.ts
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Simplify the B-quad vertex position VBO to have a uniform format, and
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2018-01-11 19:25:02 -08:00 |
mesh-debugger.ts
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Construct meshes independently of mesh libraries (renamed to "mesh
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2018-03-08 15:10:29 -08:00 |
meshes.ts
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Construct meshes independently of mesh libraries (renamed to "mesh
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2018-03-08 15:10:29 -08:00 |
reference-test.ts
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Use a lookup table to do area calculations instead of Loop-Blinn-style
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2018-03-19 14:35:36 -07:00 |
renderer.ts
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Move VR stuff to ThreeDView
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2018-04-02 19:10:11 -07:00 |
shader-loader.ts
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Update dependencies and fix TypeScript build failures.
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2018-02-19 11:52:00 -08:00 |
ssaa-strategy.ts
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Use correct viewport and clear correctly
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2018-04-02 19:10:11 -07:00 |
svg-demo.ts
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Use a lookup table to do area calculations instead of Loop-Blinn-style
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2018-03-19 14:35:36 -07:00 |
svg-loader.ts
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Fix TypeScript build errors
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2018-04-03 12:40:02 -07:00 |
svg-renderer.ts
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Use a lookup table to do area calculations instead of Loop-Blinn-style
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2018-03-19 14:35:36 -07:00 |
text-demo.ts
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Factor the text paragraph rendering code out into a separate class so it
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2018-04-03 13:57:46 -07:00 |
text-renderer.ts
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Factor the text paragraph rendering code out into a separate class so it
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2018-04-03 13:57:46 -07:00 |
text.ts
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Use a lookup table to do area calculations instead of Loop-Blinn-style
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2018-03-19 14:35:36 -07:00 |
utils.ts
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Simplify the B-quad vertex position VBO to have a uniform format, and
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2018-01-11 19:25:02 -08:00 |
view.ts
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Match screen size as much as possible
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2018-04-02 19:10:11 -07:00 |
xcaa-strategy.ts
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Use correct viewport and clear correctly
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2018-04-02 19:10:11 -07:00 |