pathfinder/demo/client/src
Patrick Walton f3841ef402 Document more shader parameters 2018-01-04 18:07:14 -08:00
..
3d-demo.ts Merge MCAA monochrome and multicolor shaders. 2018-01-03 15:22:28 -08:00
aa-strategy.ts Remove clipping support from the SVG demo. 2017-12-22 16:30:24 -08:00
app-controller.ts Disable subpixel AA during the SVG benchmark 2017-12-06 12:19:24 -08:00
atlas.ts Use RGB5_A1 on macOS to work around driver stalls with RGBA 2017-12-11 12:18:48 -08:00
benchmark.ts Fix colors and view box for the reference in the SVG reftest 2018-01-04 14:14:47 -08:00
buffer-texture.ts Stop leaking buffer textures 2017-10-18 19:47:44 -07:00
camera.ts Make benchmark sizes more sensible for SVG 2017-12-06 10:58:16 -08:00
file-picker.ts TSLint the demo 2017-09-28 14:34:48 -07:00
gl-utils.ts Use RGB5_A1 on macOS to work around driver stalls with RGBA 2017-12-11 12:18:48 -08:00
mesh-debugger.ts Add stroke drawing functionality to the mesh debugger. 2017-12-20 13:41:31 -08:00
meshes.ts Use a single-pass pixel-snapping MCAA algorithm instead of a multipass 2017-12-18 17:37:14 -08:00
reference-test.ts Fix colors and view box for the reference in the SVG reftest 2018-01-04 14:14:47 -08:00
renderer.ts Merge MCAA monochrome and multicolor shaders. 2018-01-03 15:22:28 -08:00
shader-loader.ts Merge MCAA monochrome and multicolor shaders. 2018-01-03 15:22:28 -08:00
ssaa-strategy.ts Remove clipping support from the SVG demo. 2017-12-22 16:30:24 -08:00
svg-demo.ts Fix colors and view box for the reference in the SVG reftest 2018-01-04 14:14:47 -08:00
svg-loader.ts Fix colors and view box for the reference in the SVG reftest 2018-01-04 14:14:47 -08:00
svg-renderer.ts Fix colors and view box for the reference in the SVG reftest 2018-01-04 14:14:47 -08:00
text-demo.ts Partially implement benchmarking for SVG. 2017-12-05 19:05:23 -08:00
text-renderer.ts Merge MCAA monochrome and multicolor shaders. 2018-01-03 15:22:28 -08:00
text.ts Expose emboldening in the demo UI 2017-12-03 17:28:30 -08:00
utils.ts Get rotation working in the text demo. 2017-11-30 16:08:15 -08:00
view.ts Use RGB5_A1 on macOS to work around driver stalls with RGBA 2017-12-11 12:18:48 -08:00
xcaa-strategy.ts Document more shader parameters 2018-01-04 18:07:14 -08:00