pathfinder/demo/common/src
Veedrac faea46b9f6 Fix non-integer HiDPI support in demo 2020-05-11 13:14:54 +01:00
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camera.rs Add some implicit conversions between scalars and vectors where appropriate 2020-04-01 17:20:32 -07:00
concurrent.rs Flatten objects' tiles ourselves instead of having Rayon do it. 2020-02-14 21:20:19 -08:00
device.rs Add a compute shader path, optimize GPU memory management, and switch from SDL 2020-04-30 13:33:29 -07:00
lib.rs Fix non-integer HiDPI support in demo 2020-05-11 13:14:54 +01:00
renderer.rs Enable compute shader by default if the OpenGL version is high enough. 2020-05-08 12:16:31 -07:00
ui.rs Use all four channels in the mask texture. 2020-05-05 13:11:37 -07:00
window.rs Add a compute shader path, optimize GPU memory management, and switch from SDL 2020-04-30 13:33:29 -07:00