pathfinder/demo2
Patrick Walton 808bcaeed4 Rename "object" to "shader"; cull degenerate fills 2019-01-03 20:55:31 -08:00
..
cover.fs.glsl Load new stuff in the demo 2018-12-18 14:00:46 -08:00
cover.vs.glsl Compress primitives. 2019-01-02 14:02:10 -08:00
declaration.d.ts Proper AA stenciling 2018-11-16 20:43:27 -08:00
geometry.ts Pack vertices a little tighter 2018-12-21 14:10:26 -08:00
index.html Load new stuff in the demo 2018-12-18 14:00:46 -08:00
opaque.fs.glsl Add opaque tiles 2018-12-03 16:19:10 -08:00
opaque.vs.glsl Compress primitives. 2019-01-02 14:02:10 -08:00
package-lock.json Load new stuff in the demo 2018-12-18 14:00:46 -08:00
package.json Load new stuff in the demo 2018-12-18 14:00:46 -08:00
path-utils.ts wip: parsing svgs 2018-12-11 16:38:06 -08:00
pathfinder.scss Load new stuff in the demo 2018-12-18 14:00:46 -08:00
pathfinder.ts Rename "object" to "shader"; cull degenerate fills 2019-01-03 20:55:31 -08:00
stencil.fs.glsl Compress primitives. 2019-01-02 14:02:10 -08:00
stencil.vs.glsl Compress primitives. 2019-01-02 14:02:10 -08:00
tiling.ts Approximation 2018-12-04 13:35:50 -05:00
tsconfig.json wip 2018-11-14 10:33:53 -08:00
util.ts Approximation 2018-12-04 13:35:50 -05:00