..
Makefile
Add Metal shaders, cross-compiled from the GLSL via SPIR-V.
2019-06-05 18:29:25 -07:00
debug_solid.fs.glsl
Add Metal shaders, cross-compiled from the GLSL via SPIR-V.
2019-06-05 18:29:25 -07:00
debug_solid.vs.glsl
Add Metal shaders, cross-compiled from the GLSL via SPIR-V.
2019-06-05 18:29:25 -07:00
debug_texture.fs.glsl
Add Metal shaders, cross-compiled from the GLSL via SPIR-V.
2019-06-05 18:29:25 -07:00
debug_texture.vs.glsl
Add Metal shaders, cross-compiled from the GLSL via SPIR-V.
2019-06-05 18:29:25 -07:00
demo_ground.fs.glsl
Add Metal shaders, cross-compiled from the GLSL via SPIR-V.
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demo_ground.vs.glsl
Add Metal shaders, cross-compiled from the GLSL via SPIR-V.
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fill.fs.glsl
Add Metal shaders, cross-compiled from the GLSL via SPIR-V.
2019-06-05 18:29:25 -07:00
fill.vs.glsl
Add Metal shaders, cross-compiled from the GLSL via SPIR-V.
2019-06-05 18:29:25 -07:00
post.fs.glsl
Add Metal shaders, cross-compiled from the GLSL via SPIR-V.
2019-06-05 18:29:25 -07:00
post.vs.glsl
Add Metal shaders, cross-compiled from the GLSL via SPIR-V.
2019-06-05 18:29:25 -07:00
post_convolve.inc.glsl
Add Metal shaders, cross-compiled from the GLSL via SPIR-V.
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post_gamma_correct.inc.glsl
Add Metal shaders, cross-compiled from the GLSL via SPIR-V.
2019-06-05 18:29:25 -07:00
reproject.fs.glsl
Add Metal shaders, cross-compiled from the GLSL via SPIR-V.
2019-06-05 18:29:25 -07:00
reproject.vs.glsl
Add Metal shaders, cross-compiled from the GLSL via SPIR-V.
2019-06-05 18:29:25 -07:00
stencil.fs.glsl
Add Metal shaders, cross-compiled from the GLSL via SPIR-V.
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stencil.vs.glsl
Add Metal shaders, cross-compiled from the GLSL via SPIR-V.
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tile_alpha.fs.glsl
Add Metal shaders, cross-compiled from the GLSL via SPIR-V.
2019-06-05 18:29:25 -07:00
tile_alpha_monochrome.vs.glsl
Add Metal shaders, cross-compiled from the GLSL via SPIR-V.
2019-06-05 18:29:25 -07:00
tile_alpha_multicolor.vs.glsl
Add Metal shaders, cross-compiled from the GLSL via SPIR-V.
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tile_alpha_vertex.inc.glsl
Add Metal shaders, cross-compiled from the GLSL via SPIR-V.
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tile_monochrome.inc.glsl
Add Metal shaders, cross-compiled from the GLSL via SPIR-V.
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tile_multicolor.inc.glsl
Add Metal shaders, cross-compiled from the GLSL via SPIR-V.
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tile_solid.fs.glsl
Add Metal shaders, cross-compiled from the GLSL via SPIR-V.
2019-06-05 18:29:25 -07:00
tile_solid_monochrome.vs.glsl
Add Metal shaders, cross-compiled from the GLSL via SPIR-V.
2019-06-05 18:29:25 -07:00
tile_solid_multicolor.vs.glsl
Add Metal shaders, cross-compiled from the GLSL via SPIR-V.
2019-06-05 18:29:25 -07:00
tile_solid_vertex.inc.glsl
Add Metal shaders, cross-compiled from the GLSL via SPIR-V.
2019-06-05 18:29:25 -07:00