pathfinder/demo/client/src/benchmark.ts

268 lines
9.4 KiB
TypeScript

// pathfinder/client/src/benchmark.ts
//
// Copyright © 2017 The Pathfinder Project Developers.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
import * as glmatrix from 'gl-matrix';
import * as opentype from "opentype.js";
import { AppController, DemoAppController } from "./app-controller";
import {PathfinderMeshData} from "./meshes";
import { BUILTIN_FONT_URI, GlyphStorage, PathfinderGlyph, TextFrame, TextRun, ExpandedMeshData } from "./text";
import { assert, unwrapNull, PathfinderError } from "./utils";
import { PathfinderDemoView, Timings, MonochromePathfinderView } from "./view";
import { ShaderMap, ShaderProgramSource } from "./shader-loader";
import { AntialiasingStrategy, AntialiasingStrategyName, NoAAStrategy } from "./aa-strategy";
import SSAAStrategy from './ssaa-strategy';
import { OrthographicCamera } from './camera';
import { ECAAStrategy, ECAAMonochromeStrategy } from './ecaa-strategy';
import PathfinderBufferTexture from './buffer-texture';
const STRING: string = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789";
const FONT: string = 'nimbus-sans';
const TEXT_COLOR: number[] = [0, 0, 0, 255];
const MIN_FONT_SIZE: number = 6;
const MAX_FONT_SIZE: number = 200;
const ANTIALIASING_STRATEGIES: AntialiasingStrategyTable = {
none: NoAAStrategy,
ssaa: SSAAStrategy,
ecaa: ECAAMonochromeStrategy,
};
interface ElapsedTime {
size: number;
time: number;
}
interface AntialiasingStrategyTable {
none: typeof NoAAStrategy;
ssaa: typeof SSAAStrategy;
ecaa: typeof ECAAStrategy;
}
class BenchmarkAppController extends DemoAppController<BenchmarkTestView> {
start() {
super.start();
const runBenchmarkButton = unwrapNull(document.getElementById('pf-run-benchmark-button'));
runBenchmarkButton.addEventListener('click', () => this.runBenchmark(), false);
this.loadInitialFile();
}
protected fileLoaded(): void {
const font = opentype.parse(this.fileData);
this.font = font;
assert(this.font.isSupported(), "The font type is unsupported!");
const createGlyph = (glyph: opentype.Glyph) => new BenchmarkGlyph(glyph);
const textRun = new TextRun<BenchmarkGlyph>(STRING, [0, 0], font, createGlyph);
this.textRun = textRun;
const textFrame = new TextFrame([textRun], font);
this.glyphStorage = new GlyphStorage(this.fileData, [textFrame], createGlyph, font);
this.glyphStorage.partition().then(baseMeshes => {
this.baseMeshes = baseMeshes;
const expandedMeshes = this.glyphStorage.expandMeshes(baseMeshes)[0];
this.expandedMeshes = expandedMeshes;
this.view.then(view => {
view.uploadPathColors(1);
view.uploadPathTransforms(1);
view.uploadHints();
view.attachMeshes([expandedMeshes.meshes]);
})
})
}
protected createView(): BenchmarkTestView {
return new BenchmarkTestView(this,
unwrapNull(this.commonShaderSource),
unwrapNull(this.shaderSources));
}
private runBenchmark(): void {
this.pixelsPerEm = MIN_FONT_SIZE;
this.elapsedTimes = [];
this.view.then(view => this.runOneBenchmarkTest(view));
}
private runOneBenchmarkTest(view: BenchmarkTestView): void {
const renderedPromise = new Promise<number>((resolve, reject) => {
view.renderingPromiseCallback = resolve;
view.pixelsPerEm = this.pixelsPerEm;
});
renderedPromise.then(elapsedTime => {
this.elapsedTimes.push({ size: this.pixelsPerEm, time: elapsedTime });
if (this.pixelsPerEm == MAX_FONT_SIZE) {
console.info(this.elapsedTimes);
return;
}
this.pixelsPerEm++;
this.runOneBenchmarkTest(view);
});
}
protected readonly defaultFile: string = FONT;
protected readonly builtinFileURI: string = BUILTIN_FONT_URI;
private glyphStorage: GlyphStorage<BenchmarkGlyph>;
private baseMeshes: PathfinderMeshData;
private expandedMeshes: ExpandedMeshData;
private pixelsPerEm: number;
private elapsedTimes: ElapsedTime[];
font: opentype.Font | null;
textRun: TextRun<BenchmarkGlyph> | null;
}
class BenchmarkTestView extends MonochromePathfinderView {
constructor(appController: BenchmarkAppController,
commonShaderSource: string,
shaderSources: ShaderMap<ShaderProgramSource>) {
super(commonShaderSource, shaderSources);
this.appController = appController;
this.camera = new OrthographicCamera(this.canvas);
this.camera.onPan = () => this.setDirty();
this.camera.onZoom = () => this.setDirty();
}
protected createAAStrategy(aaType: AntialiasingStrategyName,
aaLevel: number,
subpixelAA: boolean):
AntialiasingStrategy {
return new (ANTIALIASING_STRATEGIES[aaType])(aaLevel, subpixelAA);
}
protected compositeIfNecessary(): void {}
protected updateTimings(timings: Timings): void {
// TODO(pcwalton)
}
protected pathColorsForObject(objectIndex: number): Uint8Array {
const pathColors = new Uint8Array(4 * (STRING.length + 1));
for (let pathIndex = 0; pathIndex < STRING.length; pathIndex++)
pathColors.set(TEXT_COLOR, (pathIndex + 1) * 4);
return pathColors;
}
protected pathTransformsForObject(objectIndex: number): Float32Array {
const pathTransforms = new Float32Array(4 * (STRING.length + 1));
let currentX = 0, currentY = 0;
const availableWidth = this.canvas.width / this.pixelsPerUnit;
const lineHeight = unwrapNull(this.appController.font).lineHeight();
for (let glyphIndex = 0; glyphIndex < STRING.length; glyphIndex++) {
const glyph = unwrapNull(this.appController.textRun).glyphs[glyphIndex];
pathTransforms.set([1, 1, currentX, currentY], (glyphIndex + 1) * 4);
currentX += glyph.advanceWidth;
if (currentX > availableWidth) {
currentX = 0;
currentY += lineHeight;
}
}
return pathTransforms;
}
protected renderingFinished(): void {
if (this.renderingPromiseCallback != null) {
const glyphCount = unwrapNull(this.appController.textRun).glyphs.length;
const usPerGlyph = this.lastTimings.rendering * 1000.0 / glyphCount;
this.renderingPromiseCallback(usPerGlyph);
}
}
uploadHints(): void {
const glyphCount = unwrapNull(this.appController.textRun).glyphs.length;
const pathHints = new Float32Array((glyphCount + 1) * 4);
const pathHintsBufferTexture = new PathfinderBufferTexture(this.gl, 'uPathHints');
pathHintsBufferTexture.upload(this.gl, pathHints);
this.pathHintsBufferTexture = pathHintsBufferTexture;
}
destFramebuffer: WebGLFramebuffer | null = null;
get destAllocatedSize(): glmatrix.vec2 {
return glmatrix.vec2.clone([this.canvas.width, this.canvas.height]);
}
get destUsedSize(): glmatrix.vec2 {
return this.destAllocatedSize;
}
private readonly appController: BenchmarkAppController;
protected usedSizeFactor: glmatrix.vec2 = glmatrix.vec2.clone([1.0, 1.0]);
protected get worldTransform() {
const transform = glmatrix.mat4.create();
const translation = this.camera.translation;
glmatrix.mat4.translate(transform, transform, [-1.0, -1.0, 0.0]);
glmatrix.mat4.scale(transform,
transform,
[2.0 / this.canvas.width, 2.0 / this.canvas.height, 1.0]);
glmatrix.mat4.translate(transform, transform, [translation[0], translation[1], 0]);
glmatrix.mat4.scale(transform, transform, [this.camera.scale, this.camera.scale, 1.0]);
const pixelsPerUnit = this.pixelsPerUnit;
glmatrix.mat4.scale(transform, transform, [pixelsPerUnit, pixelsPerUnit, 1.0]);
return transform;
}
private get pixelsPerUnit(): number {
return this._pixelsPerEm / unwrapNull(this.appController.font).unitsPerEm;
}
get pixelsPerEm(): number {
return this._pixelsPerEm;
}
set pixelsPerEm(newPixelsPerEm: number) {
this._pixelsPerEm = newPixelsPerEm;
this.uploadPathTransforms(1);
this.setDirty();
}
renderingPromiseCallback: ((time: number) => void) | null;
private _pixelsPerEm: number = 32.0;
readonly bgColor: glmatrix.vec4 = glmatrix.vec4.clone([1.0, 1.0, 1.0, 1.0]);
readonly fgColor: glmatrix.vec4 = glmatrix.vec4.clone([0.0, 0.0, 0.0, 1.0]);
protected directCurveProgramName: keyof ShaderMap<void> = 'directCurve';
protected directInteriorProgramName: keyof ShaderMap<void> = 'directInterior';
protected depthFunction: number = this.gl.GREATER;
protected camera: OrthographicCamera;
}
class BenchmarkGlyph extends PathfinderGlyph {}
function main() {
const controller = new BenchmarkAppController;
window.addEventListener('load', () => controller.start(), false);
}
main();