pathfinder/gpu/src
Patrick Walton 6c31e1bc01 In VR mode, render one eye and then reproject to both eyes instead of rendering
twice.

This reduces both CPU and GPU time a lot in exchange for a small loss in
quality.
2019-04-26 17:22:54 -07:00
..
lib.rs In VR mode, render one eye and then reproject to both eyes instead of rendering 2019-04-26 17:22:54 -07:00
resources.rs Factor out bits of the postprocessing shader into includes 2019-03-18 21:40:10 -07:00