pathfinder/renderer
Patrick Walton 6c31e1bc01 In VR mode, render one eye and then reproject to both eyes instead of rendering
twice.

This reduces both CPU and GPU time a lot in exchange for a small loss in
quality.
2019-04-26 17:22:54 -07:00
..
src In VR mode, render one eye and then reproject to both eyes instead of rendering 2019-04-26 17:22:54 -07:00
Cargo.toml Stop using `crossbeam-channel`, as it's slower than `std::sync::mpsc` on macOS 2019-04-10 20:29:13 -07:00