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blit-gamma.fs.glsl
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Document more shader parameters
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2018-01-04 18:07:14 -08:00 |
blit-linear.fs.glsl
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Document the blit shaders
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2017-12-28 11:46:44 -05:00 |
blit.vs.glsl
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Document most uniforms in shaders
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2018-01-04 17:32:20 -08:00 |
common.inc.glsl
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Take the orientation of a path into account when computing normals
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2018-03-07 11:21:08 -08:00 |
conservative-interior.vs.glsl
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Replace ECAA with "Stencil AAA", a distance-based antialiasing
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2018-02-17 10:45:25 -08:00 |
demo-3d-distant-glyph.fs.glsl
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Document more shader parameters
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2018-01-04 18:07:14 -08:00 |
demo-3d-distant-glyph.vs.glsl
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Document more shader parameters
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2018-01-04 18:07:14 -08:00 |
demo-3d-monument.fs.glsl
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Document more shader parameters
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2018-01-04 18:07:14 -08:00 |
demo-3d-monument.vs.glsl
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Document more shader parameters
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2018-01-04 18:07:14 -08:00 |
direct-3d-curve.vs.glsl
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Simplify the B-quad vertex position VBO to have a uniform format, and
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2018-01-11 19:25:02 -08:00 |
direct-3d-interior.vs.glsl
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Provide brief documentation of each shader
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2017-12-30 20:32:51 -05:00 |
direct-curve.fs.glsl
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Port Pathfinder to use Lyon for Bézier curve math.
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2018-01-29 12:47:47 -08:00 |
direct-curve.vs.glsl
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Simplify the B-quad vertex position VBO to have a uniform format, and
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2018-01-11 19:25:02 -08:00 |
direct-interior.fs.glsl
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Document more shader parameters
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2018-01-04 18:07:14 -08:00 |
direct-interior.vs.glsl
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Simplify the B-quad vertex position VBO to have a uniform format, and
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2018-01-11 19:25:02 -08:00 |
mcaa.fs.glsl
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Replace ECAA with "Stencil AAA", a distance-based antialiasing
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2018-02-17 10:45:25 -08:00 |
mcaa.vs.glsl
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Fix zoomed-in rotation for text by taking extended path transforms into
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2018-02-21 17:00:37 -08:00 |
ssaa-subpixel-resolve.fs.glsl
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Document more shader parameters
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2018-01-04 18:07:14 -08:00 |
stencil-aaa.fs.glsl
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Add a new varying to the stencil AAA fragment shader for simplicity.
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2018-02-21 16:27:49 -08:00 |
stencil-aaa.vs.glsl
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Quantize to subpixel boundaries.
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2018-03-06 19:20:19 -08:00 |
xcaa-mono-resolve.fs.glsl
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Document more shader parameters
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2018-01-04 18:07:14 -08:00 |
xcaa-mono-resolve.vs.glsl
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Document more shader parameters
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2018-01-04 18:07:14 -08:00 |
xcaa-mono-subpixel-resolve.fs.glsl
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Convert cubic curves to quadratic ones in fonts
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2018-03-06 13:10:29 -08:00 |
xcaa-mono-subpixel-resolve.vs.glsl
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Document more shader parameters
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2018-01-04 18:07:14 -08:00 |