pathfinder/pathfinder-classic/examples/generate-atlas.rs

183 lines
7.6 KiB
Rust

/* Any copyright is dedicated to the Public Domain.
* http://creativecommons.org/publicdomain/zero/1.0/ */
extern crate clap;
extern crate compute_shader;
extern crate euclid;
extern crate gl;
extern crate glfw;
extern crate lord_drawquaad;
extern crate memmap;
extern crate pathfinder;
use clap::{App, Arg};
use compute_shader::buffer;
use compute_shader::image::{Color, ExternalImage, Format};
use compute_shader::instance::{Instance, ShadingLanguage};
use euclid::{Point2D, Rect, Size2D};
use gl::types::{GLint, GLuint};
use glfw::{Action, Context, Key, OpenGlProfileHint, WindowEvent, WindowHint, WindowMode};
use memmap::{Mmap, Protection};
use pathfinder::atlas::{AtlasBuilder, AtlasOptions, GlyphRasterizationOptions};
use pathfinder::charmap::CodepointRange;
use pathfinder::coverage::{CoverageBuffer, CoverageBufferOptions};
use pathfinder::font::Font;
use pathfinder::outline::OutlineBuilder;
use pathfinder::rasterizer::{Rasterizer, RasterizerOptions};
use std::env;
use std::os::raw::c_void;
use std::path::PathBuf;
const DEFAULT_POINT_SIZE: f32 = 24.0;
const WIDTH: u32 = 512;
const HEIGHT: u32 = 384;
static SHADER_PATH: &'static str = "resources/shaders/";
fn main() {
let index_arg = Arg::with_name("index").short("i")
.long("index")
.help("Select an index within a font collection")
.takes_value(true);
let subpixel_antialiasing_arg =
Arg::with_name("subpixel-aa").short("s")
.long("subpixel-aa")
.help("Enable subpixel antialiasing");
let font_arg = Arg::with_name("FONT-FILE").help("Select the font file (`.ttf`, `.otf`, etc.)")
.required(true)
.index(1);
let point_size_arg = Arg::with_name("POINT-SIZE").help("Select the point size")
.index(2);
let matches = App::new("generate-atlas").arg(index_arg)
.arg(subpixel_antialiasing_arg)
.arg(font_arg)
.arg(point_size_arg)
.get_matches();
let mut glfw = glfw::init(glfw::LOG_ERRORS).unwrap();
glfw.window_hint(WindowHint::ContextVersion(3, 3));
glfw.window_hint(WindowHint::OpenGlForwardCompat(true));
glfw.window_hint(WindowHint::OpenGlProfile(OpenGlProfileHint::Core));
let context = glfw.create_window(WIDTH, HEIGHT, "generate-atlas", WindowMode::Windowed);
let (mut window, events) = context.expect("Couldn't create a window!");
window.make_current();
gl::load_with(|symbol| window.get_proc_address(symbol) as *const c_void);
let (device_pixel_width, device_pixel_height) = window.get_framebuffer_size();
let instance = Instance::new().unwrap();
let device = instance.open_device().unwrap();
let queue = device.create_queue().unwrap();
let mut rasterizer_options = RasterizerOptions::from_env().unwrap();
if env::var("PATHFINDER_SHADER_PATH").is_err() {
rasterizer_options.shader_path = PathBuf::from(SHADER_PATH)
}
let rasterizer = Rasterizer::new(&instance, device, queue, rasterizer_options).unwrap();
let file = Mmap::open_path(matches.value_of("FONT-FILE").unwrap(), Protection::Read).unwrap();
let mut buffer = vec![];
let point_size = match matches.value_of("POINT-SIZE") {
Some(point_size) => point_size.parse().unwrap(),
None => DEFAULT_POINT_SIZE,
};
let font_index = match matches.value_of("index") {
Some(index) => index.parse().unwrap(),
None => 0,
};
let subpixel_aa = matches.is_present("subpixel-aa");
let (outlines, atlas);
unsafe {
let font = Font::from_collection_index(file.as_slice(), font_index, &mut buffer).unwrap();
let codepoint_ranges = [CodepointRange::new(' ' as u32, '~' as u32)];
let glyph_mapping = font.glyph_mapping_for_codepoint_ranges(&codepoint_ranges).unwrap();
let shelf_height = font.shelf_height(point_size);
let mut outline_builder = OutlineBuilder::new();
let mut glyph_count = 0;
for (_, glyph_id) in glyph_mapping.iter() {
outline_builder.add_glyph(&font, glyph_id).unwrap();
glyph_count += 1
}
outlines = outline_builder.create_buffers().unwrap();
let mut atlas_builder = AtlasBuilder::new(&AtlasOptions {
available_width: device_pixel_width as u32,
shelf_height: shelf_height,
subpixel_antialiasing: subpixel_aa,
});
for glyph_index in 0..glyph_count {
atlas_builder.pack_glyph(&outlines,
glyph_index,
&GlyphRasterizationOptions {
point_size: point_size,
..GlyphRasterizationOptions::default()
}).unwrap();
}
atlas = atlas_builder.create_atlas().unwrap();
}
let atlas_size = Size2D::new(device_pixel_width as GLuint, device_pixel_height as GLuint);
let coverage_buffer = CoverageBuffer::new(rasterizer.device(),
&CoverageBufferOptions {
size: atlas_size,
subpixel_antialiasing: subpixel_aa,
..CoverageBufferOptions::default()
}).unwrap();
let image = rasterizer.device()
.create_image(Format::RGBA8, buffer::Protection::ReadWrite, &atlas_size)
.unwrap();
rasterizer.queue().submit_clear(&image, &Color::UInt(0, 0, 0, 0), &[]).unwrap();
let rect = Rect::new(Point2D::new(0, 0), atlas_size);
rasterizer.draw_atlas(&image, &rect, &atlas, &outlines, &coverage_buffer).unwrap();
rasterizer.queue().flush().unwrap();
let draw_context = lord_drawquaad::Context::new();
let mut gl_texture = 0;
unsafe {
if instance.shading_language() == ShadingLanguage::Glsl {
gl::MemoryBarrier(gl::SHADER_IMAGE_ACCESS_BARRIER_BIT | gl::TEXTURE_FETCH_BARRIER_BIT);
}
gl::GenTextures(1, &mut gl_texture);
image.bind_to(&ExternalImage::GlTexture(gl_texture)).unwrap();
gl::BindTexture(gl::TEXTURE_RECTANGLE, gl_texture);
gl::TexParameteri(gl::TEXTURE_RECTANGLE, gl::TEXTURE_MIN_FILTER, gl::LINEAR as GLint);
gl::TexParameteri(gl::TEXTURE_RECTANGLE, gl::TEXTURE_MAG_FILTER, gl::LINEAR as GLint);
gl::TexParameteri(gl::TEXTURE_RECTANGLE, gl::TEXTURE_WRAP_S, gl::CLAMP_TO_EDGE as GLint);
gl::TexParameteri(gl::TEXTURE_RECTANGLE, gl::TEXTURE_WRAP_T, gl::CLAMP_TO_EDGE as GLint);
gl::Viewport(0, 0, device_pixel_width, device_pixel_height);
gl::ClearColor(1.0, 1.0, 1.0, 1.0);
gl::Clear(gl::COLOR_BUFFER_BIT);
}
draw_context.draw(gl_texture);
window.swap_buffers();
while !window.should_close() {
glfw.poll_events();
for (_, event) in glfw::flush_messages(&events) {
match event {
WindowEvent::Key(Key::Escape, _, Action::Press, _) => {
window.set_should_close(true)
}
_ => {}
}
}
}
}