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pyaudviz/src/toolkit/frame.py

104 lines
3.0 KiB
Python

'''
Common tools for drawing compatible frames in a Component's frameRender()
'''
from PyQt5 import QtGui
from PIL import Image
from PIL.ImageQt import ImageQt
import sys
import os
import math
import logging
import core
log = logging.getLogger('AVP.Toolkit.Frame')
class FramePainter(QtGui.QPainter):
'''
A QPainter for a blank frame, which can be converted into a
Pillow image with finalize()
'''
def __init__(self, width, height):
image = BlankFrame(width, height)
self.image = QtGui.QImage(ImageQt(image))
super().__init__(self.image)
def setPen(self, penStyle):
if type(penStyle) is tuple:
super().setPen(PaintColor(*penStyle))
else:
super().setPen(penStyle)
def finalize(self):
log.verbose("Finalizing FramePainter")
imBytes = self.image.bits().asstring(self.image.byteCount())
frame = Image.frombytes(
'RGBA', (self.image.width(), self.image.height()), imBytes
)
self.end()
return frame
class PaintColor(QtGui.QColor):
'''Reverse the painter colour if the hardware stores RGB values backward'''
def __init__(self, r, g, b, a=255):
if sys.byteorder == 'big':
super().__init__(r, g, b, a)
else:
super().__init__(b, g, r, a)
def scale(scalePercent, width, height, returntype=None):
width = (float(width) / 100.0) * float(scalePercent)
height = (float(height) / 100.0) * float(scalePercent)
if returntype == str:
return (str(math.ceil(width)), str(math.ceil(height)))
elif returntype == int:
return (math.ceil(width), math.ceil(height))
else:
return (width, height)
def defaultSize(framefunc):
'''Makes width/height arguments optional'''
def decorator(*args):
if len(args) < 2:
newArgs = list(args)
if len(args) == 0 or len(args) == 1:
height = int(core.Core.settings.value("outputHeight"))
newArgs.append(height)
if len(args) == 0:
width = int(core.Core.settings.value("outputWidth"))
newArgs.insert(0, width)
args = tuple(newArgs)
return framefunc(*args)
return decorator
def FloodFrame(width, height, RgbaTuple):
return Image.new("RGBA", (width, height), RgbaTuple)
@defaultSize
def BlankFrame(width, height):
'''The base frame used by each component to start drawing.'''
return FloodFrame(width, height, (0, 0, 0, 0))
@defaultSize
def Checkerboard(width, height):
'''
A checkerboard to represent transparency to the user.
TODO: Would be cool to generate this image with numpy instead.
'''
log.debug('Creating new %s*%s checkerboard' % (width, height))
image = FloodFrame(1920, 1080, (0, 0, 0, 0))
image.paste(Image.open(
os.path.join(core.Core.wd, 'gui', "background.png")),
(0, 0)
)
image = image.resize((width, height))
return image