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pyaudviz/src/component.py

187 lines
6.3 KiB
Python

'''
Base classes for components to import.
'''
from PyQt5 import uic, QtCore, QtWidgets
import os
class Component(QtCore.QObject):
'''
A class for components to inherit. Read comments for documentation
on making a valid component. All subclasses must implement this signal:
modified = QtCore.pyqtSignal(int, bool)
'''
def __init__(self, moduleIndex, compPos, core):
super().__init__()
self.currentPreset = None
self.canceled = False
self.moduleIndex = moduleIndex
self.compPos = compPos
self.core = core
def __str__(self):
return self.__doc__
def version(self):
# change this number to identify new versions of a component
return 1
def properties(self):
'''
Return a list of properties to signify if your component is
non-animated ('static') or returns sound ('audio').
'''
return []
def cancel(self):
# please stop any lengthy process in response to this variable
self.canceled = True
def reset(self):
self.canceled = False
def update(self):
self.modified.emit(self.compPos, self.savePreset())
# read your widget values, then call super().update()
def loadPreset(self, presetDict, presetName):
'''
Subclasses take (presetDict, presetName=None) as args.
Must use super().loadPreset(presetDict, presetName) first,
then update self.page widgets using the preset dict.
'''
self.currentPreset = presetName \
if presetName is not None else presetDict['preset']
def preFrameRender(self, **kwargs):
'''
Triggered only before a video is exported (video_thread.py)
self.worker = the video thread worker
self.completeAudioArray = a list of audio samples
self.sampleSize = number of audio samples per video frame
self.progressBarUpdate = signal to set progress bar number
self.progressBarSetText = signal to set progress bar text
Use the latter two signals to update the MainWindow if needed
for a long initialization procedure (i.e., for a visualizer)
'''
for var, value in kwargs.items():
exec('self.%s = value' % var)
def command(self, arg):
'''
Configure a component using argument from the commandline.
Use super().command(arg) at the end of a subclass's method,
if no arguments are found in that method first
'''
if arg.startswith('preset='):
_, preset = arg.split('=', 1)
path = os.path.join(self.core.getPresetDir(self), preset)
if not os.path.exists(path):
print('Couldn\'t locate preset "%s"' % preset)
quit(1)
else:
print('Opening "%s" preset on layer %s' % (
preset, self.compPos)
)
self.core.openPreset(path, self.compPos, preset)
else:
print(
self.__doc__, 'Usage:\n'
'Open a preset for this component:\n'
' "preset=Preset Name"')
self.commandHelp()
quit(0)
def commandHelp(self):
'''Print help text for this Component's commandline arguments'''
def pickColor(self):
'''
Use color picker to get color input from the user,
and return this as an RGB string and QPushButton stylesheet.
In a subclass apply stylesheet to any color selection widgets
'''
dialog = QtWidgets.QColorDialog()
dialog.setOption(QtWidgets.QColorDialog.ShowAlphaChannel, True)
color = dialog.getColor()
if color.isValid():
RGBstring = '%s,%s,%s' % (
str(color.red()), str(color.green()), str(color.blue()))
btnStyle = "QPushButton{background-color: %s; outline: none;}" \
% color.name()
return RGBstring, btnStyle
else:
return None, None
def RGBFromString(self, string):
'''Turns an RGB string like "255, 255, 255" into a tuple'''
try:
tup = tuple([int(i) for i in string.split(',')])
if len(tup) != 3:
raise ValueError
for i in tup:
if i > 255 or i < 0:
raise ValueError
return tup
except:
return (255, 255, 255)
def loadUi(self, filename):
return uic.loadUi(os.path.join(self.core.componentsPath, filename))
'''
### Reference methods for creating a new component
### (Inherit from this class and define these)
def widget(self, parent):
self.parent = parent
page = uic.loadUi(os.path.join(
os.path.dirname(os.path.realpath(__file__)), 'example.ui'))
# --- connect widget signals here ---
self.page = page
return page
def update(self):
self.parent.drawPreview()
super().update()
def previewRender(self, previewWorker):
width = int(previewWorker.core.settings.value('outputWidth'))
height = int(previewWorker.core.settings.value('outputHeight'))
from frame import BlankFrame
image = BlankFrame(width, height)
return image
def frameRender(self, layerNo, frameNo):
audioArrayIndex = frameNo * self.sampleSize
width = int(self.worker.core.settings.value('outputWidth'))
height = int(self.worker.core.settings.value('outputHeight'))
from frame import BlankFrame
image = BlankFrame(width, height)
return image
def audio(self):
\'''
Return audio to mix into master as a string (path to audio file),
or an object that returns raw audio data [future feature].
\'''
@classmethod
def names(cls):
\'''
Alternative names for renaming a component between project files.
\'''
return []
'''
class BadComponentInit(Exception):
def __init__(self, arg, name):
string = '''################################
Mandatory argument "%s" not specified
in %s instance initialization
###################################'''
print(string % (arg, name))
quit()