Adding in mouse events
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## 0.5.22 - (2021-10-25)
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* Adding in `movement_x`, `movement_y`, `page_x`, `page_y`, `offset_x`, and `offset_y` to the mouse events.
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@ -88,6 +88,15 @@ macro_rules! make_mouse_event {
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#[inline] pub fn x(&self) -> i32 { self.event.client_x() }
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#[inline] pub fn y(&self) -> i32 { self.event.client_y() }
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#[inline] pub fn movement_x(&self) -> i32 { self.event.movement_x() }
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#[inline] pub fn movement_y(&self) -> i32 { self.event.movement_y() }
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#[inline] pub fn offset_x(&self) -> i32 { self.event.offset_x() }
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#[inline] pub fn offset_y(&self) -> i32 { self.event.offset_y() }
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#[inline] pub fn page_x(&self) -> i32 { self.event.page_x() }
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#[inline] pub fn page_y(&self) -> i32 { self.event.page_y() }
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#[inline] pub fn screen_x(&self) -> i32 { self.event.screen_x() }
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#[inline] pub fn screen_y(&self) -> i32 { self.event.screen_y() }
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