#[cfg(feature = "steam")] use crate::{Algorithm, TOTP}; #[cfg(feature = "steam")] impl TOTP { #[cfg(feature = "otpauth")] /// Will create a new instance of TOTP using the Steam algorithm with given parameters. See [the doc](struct.TOTP.html#fields) for reference as to how to choose those values /// /// # Description /// * `secret`: expect a non-encoded value, to pass in base32 string use `Secret::Encoded(String)` /// /// ```rust /// use totp_rs::{Secret, TOTP}; /// let secret = Secret::Encoded("ABCDEFGHIJKLMNOPQRSTUVWXYZ234567".to_string()); /// let totp = TOTP::new_steam(secret.to_bytes().unwrap(), Some("username".to_string())); /// ``` pub fn new_steam(secret: Vec, account_name: String) -> TOTP { Self::new_unchecked( Algorithm::Steam, 5, 1, 30, secret, Some("Steam".into()), account_name, ) } #[cfg(not(feature = "otpauth"))] /// Will create a new instance of TOTP using the Steam algorithm with given parameters. See [the doc](struct.TOTP.html#fields) for reference as to how to choose those values /// /// # Description /// * `secret`: expect a non-encoded value, to pass in base32 string use `Secret::Encoded(String)` /// /// ```rust /// use totp_rs::{Secret, TOTP}; /// let secret = Secret::Encoded("ABCDEFGHIJKLMNOPQRSTUVWXYZ234567".to_string()); /// let totp = TOTP::new_steam(secret.to_bytes().unwrap()); /// ``` pub fn new_steam(secret: Vec) -> TOTP { Self::new_unchecked(Algorithm::Steam, 5, 1, 30, secret) } }