minecraft-assets/assets/minecraft/shaders/include/projection.glsl

9 lines
241 B
GLSL

#version 150
vec4 projection_from_position(vec4 position) {
vec4 projection = position * 0.5;
projection.xy = vec2(projection.x + projection.w, projection.y + projection.w);
projection.zw = position.zw;
return projection;
}