2015-09-07 16:11:00 -04:00
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[package]
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2015-09-12 15:31:26 -04:00
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name = "steven"
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2015-09-07 16:11:00 -04:00
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version = "0.0.1"
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authors = [ "Thinkofdeath <thinkofdeath@spigotmc.org>" ]
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2018-11-04 15:15:34 -05:00
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edition = "2018"
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2015-09-07 16:11:00 -04:00
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2016-12-09 09:32:02 -05:00
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[profile.dev]
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# Steven runs horrendously slow with no optimizations, and often freezes.
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# However, building with full -O3 optimizations takes too long for a debug build.
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# Use an -O1 optimization level strikes a good compromise between build and program performance.
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opt-level = 1
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2015-09-07 16:11:00 -04:00
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[dependencies]
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2018-10-03 21:28:05 -04:00
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sha-1 = "0.8.0"
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Use glutin to replace sdl2 (#35)
* Add glutin dependency
* Create a glutin window
* Use the glutin window, basics work
* Store DPI factor on game object, update on Resized
* Use physical size for rendering only. Fixes UI scaled too small
Fixes https://github.com/iceiix/steven/pull/35#issuecomment-442683373
See also https://github.com/iceiix/steven/issues/22
* Begin adding mouse input events
* Listen for DeviceEvents
* Call hover_at on mouse motion
* Listen for CursorMoved window event, hovering works
Glutin has separate WindowEvent::CursorMoved and
DeviceEvent::MouseMotion events, for absolute cursor and relative mouse
motion, respectively, instead of SDL's Event::MouseMotion for both.
* Use tuple pattern matching instead of nested if for MouseInput
* Implement left clicking
* Use grab_cursor() to capture the cursor
* Hide the cursor when grabbing
* Implement MouseWheel event
* Listen for keyboard input, escape key release
* Keyboard input: console toggling, glutin calls backquote 'grave'
* Implement fullscreen in glutin, updates https://github.com/iceiix/steven/pull/31
* Update settings for glutin VirtualKeyCode
* Keyboard controls (note: must clear conf.cfg to use correct bindings)
* Move DeviceEvent match arm up higher for clarity
* Remove SDL
* Pass physical dimensions to renderer tick so blit_framebuffer can use full size but the ui is still sized logically.
* Listen for DeviceEvent::Text
* Implement text input using ReceivedCharacter window event, works
https://github.com/iceiix/steven/pull/35#issuecomment-443247267
* Request specific version of OpenGL, version 3.2
* Request OpenGL 3.2 but fallback to OpenGL ES 2.0 if available (not tested)
* Set core profile and depth 24-bits, stencil 0-bits
* Allow changing vsync, but require restarting (until https://github.com/tomaka/glutin/issues/693)
* Clarify specific Rust version requirement
* Import glutin::* in handle_window_event() to avoid overly repetitive code
* Linux in VM fix: manually calculate delta in MouseMotion
For the third issue on https://github.com/iceiix/steven/pull/35#issuecomment-443084458
https://github.com/tomaka/glutin/issues/1084 MouseMotion event returns absolute instead of relative values, when running Linux in a VM
* Heuristic to detect absolute/relative MouseMotion from delta:(xrel, yrel); use a higher scaling factor
* Add clipboard pasting with clipboard crate instead of sdl2
https://github.com/iceiix/steven/pull/35#issuecomment-443307295
2018-11-30 14:35:35 -05:00
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glutin = "0.19.0"
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2018-12-02 10:16:31 -05:00
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byteorder = "1.2.7"
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Replace hyper with reqwest (#7)
An old version of hyper was used before (0.8.0), in the process of updating to hyper 0.12.11, found this higher-level replacement/wrapper, reqwest 0.9.4 which is simpler to use than the latest hyper and serves the purpose of a simple HTTP client well
* Begin updating to hyper 0.12.11
https://github.com/iceiix/steven/issues/4#issuecomment-425759778
* Use type variables for hyper::Client
* Fix setting header syntax, Content-Type: application/json, 17->13
* Parse strings into URLs with url.parse::<hyper::Uri>().unwrap()
https://github.com/hyperium/hyper/blob/b20971cb4e5f158844aec5829eea1854e5b7d4b6/examples/client.rs#L25
* Use hyper::Request::post() then client.request() since client.post() removed
* wait() on the ResponseFuture to get the Result
* try! to unwrap the Result
* status() is now a method
* Concatenate body chunks unwrap into bytes, then parse JSON from byte slice, instead of from_reader which didn't compile
* Replace send() with wait() on ResponseFuture
* Parse HeaderValue to u64
* Slices implement std::io::Read trait
* Read into_bytes() instead of read_to_end()
* Disable boxed logger for now to workaround 'expected function, found macro'
* Remove unnecessary mutability, warnings
* Hack to parse twice to avoid double move
* Use hyper-rustls pure Rust implementation for TLS for HTTPS in hyper
* Start converting to reqwest: add Protocol::Error and reqwest::Error conversion
* Use reqwest, replacing hyper, in protocol
* Convert resources to use reqwest instead of hyper
* Convert skin download to reqwest, instead of hyper
* Remove hyper
* Revert unnecessary variable name change req/body to reduce diff
* Revert unnecessary whitespace change to reduce diff, align indentation on .
* Fix authenticating to server, wrong method and join URL
* Update Cargo.lock
2018-10-27 20:03:34 -04:00
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reqwest = "0.9.4"
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2018-09-30 22:16:25 -04:00
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serde = "1.0.79"
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2018-12-02 10:15:54 -05:00
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serde_json = "1.0.33"
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2018-09-30 19:19:24 -04:00
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flate2 = "1.0.2"
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2018-09-30 19:20:33 -04:00
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zip = "0.4.2"
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2018-12-02 10:16:18 -05:00
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image = "0.20.1"
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2018-09-30 22:05:20 -04:00
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rand = "0.5.5"
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2018-09-30 21:14:36 -04:00
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hex = "0.3.2"
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2018-09-30 20:58:40 -04:00
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base64 = "0.9.3"
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2018-12-02 10:16:06 -05:00
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log = { version = "0.4.6", features = ["std"] }
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2018-10-27 21:11:26 -04:00
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cgmath = "0.16.1"
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2018-09-30 20:11:22 -04:00
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lazy_static = "1.1.0"
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2018-10-27 21:11:26 -04:00
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collision = "0.18.0"
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2018-11-01 23:45:40 -04:00
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aes = "0.3.2"
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cfb8 = "0.3.1"
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2018-11-05 20:17:02 -05:00
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rsa_public_encrypt_pkcs1 = "0.2.0"
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Use glutin to replace sdl2 (#35)
* Add glutin dependency
* Create a glutin window
* Use the glutin window, basics work
* Store DPI factor on game object, update on Resized
* Use physical size for rendering only. Fixes UI scaled too small
Fixes https://github.com/iceiix/steven/pull/35#issuecomment-442683373
See also https://github.com/iceiix/steven/issues/22
* Begin adding mouse input events
* Listen for DeviceEvents
* Call hover_at on mouse motion
* Listen for CursorMoved window event, hovering works
Glutin has separate WindowEvent::CursorMoved and
DeviceEvent::MouseMotion events, for absolute cursor and relative mouse
motion, respectively, instead of SDL's Event::MouseMotion for both.
* Use tuple pattern matching instead of nested if for MouseInput
* Implement left clicking
* Use grab_cursor() to capture the cursor
* Hide the cursor when grabbing
* Implement MouseWheel event
* Listen for keyboard input, escape key release
* Keyboard input: console toggling, glutin calls backquote 'grave'
* Implement fullscreen in glutin, updates https://github.com/iceiix/steven/pull/31
* Update settings for glutin VirtualKeyCode
* Keyboard controls (note: must clear conf.cfg to use correct bindings)
* Move DeviceEvent match arm up higher for clarity
* Remove SDL
* Pass physical dimensions to renderer tick so blit_framebuffer can use full size but the ui is still sized logically.
* Listen for DeviceEvent::Text
* Implement text input using ReceivedCharacter window event, works
https://github.com/iceiix/steven/pull/35#issuecomment-443247267
* Request specific version of OpenGL, version 3.2
* Request OpenGL 3.2 but fallback to OpenGL ES 2.0 if available (not tested)
* Set core profile and depth 24-bits, stencil 0-bits
* Allow changing vsync, but require restarting (until https://github.com/tomaka/glutin/issues/693)
* Clarify specific Rust version requirement
* Import glutin::* in handle_window_event() to avoid overly repetitive code
* Linux in VM fix: manually calculate delta in MouseMotion
For the third issue on https://github.com/iceiix/steven/pull/35#issuecomment-443084458
https://github.com/tomaka/glutin/issues/1084 MouseMotion event returns absolute instead of relative values, when running Linux in a VM
* Heuristic to detect absolute/relative MouseMotion from delta:(xrel, yrel); use a higher scaling factor
* Add clipboard pasting with clipboard crate instead of sdl2
https://github.com/iceiix/steven/pull/35#issuecomment-443307295
2018-11-30 14:35:35 -05:00
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clipboard = "0.5.0"
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2016-03-26 10:24:26 -04:00
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# clippy = "*"
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2015-09-07 16:11:00 -04:00
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[dependencies.steven_gl]
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path = "./gl"
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version = "0"
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2015-09-10 06:49:41 -04:00
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2016-03-16 14:15:13 -04:00
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[dependencies.steven_resources]
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path = "./resources"
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version = "0"
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2016-04-03 13:26:52 -04:00
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[dependencies.steven_blocks]
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path = "./blocks"
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version = "0"
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2016-04-03 15:53:40 -04:00
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[dependencies.steven_shared]
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path = "./shared"
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version = "0"
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