Use += to fix assign_op_pattern

This commit is contained in:
ice_iix 2020-06-30 19:03:59 -07:00
parent bffb33297f
commit 07fd4788e1
2 changed files with 3 additions and 3 deletions

View File

@ -640,7 +640,7 @@ impl ecs::System for MovementHandler {
if movement.is_key_pressed(Stevenkey::Jump) {
if movement.when_last_jump_pressed.is_none() {
movement.when_last_jump_pressed = Some(Instant::now());
if !movement.when_last_jump_released.is_none() {
if movement.when_last_jump_released.is_some() {
let dt = movement.when_last_jump_pressed.unwrap()
- movement.when_last_jump_released.unwrap();
if dt.as_secs() == 0
@ -655,7 +655,7 @@ impl ecs::System for MovementHandler {
}
}
}
} else if !movement.when_last_jump_pressed.is_none() {
} else if movement.when_last_jump_pressed.is_some() {
movement.when_last_jump_released = Some(Instant::now());
movement.when_last_jump_pressed = None;
}

View File

@ -38,7 +38,7 @@ impl ecs::System for ApplyVelocity {
}
let pos = m.get_component_mut(e, self.position).unwrap();
let vel = m.get_component(e, self.velocity).unwrap();
pos.position = pos.position + vel.velocity;
pos.position += vel.velocity;
}
}
}