Cleanup debugging in loading dimension
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ad5beac205
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400565f050
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@ -1116,27 +1116,24 @@ impl Server {
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&mut self,
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join: packet::play::clientbound::JoinGame_WorldNames_IsHard_SimDist_HasDeath,
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) {
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let mut found_dimension = false;
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if let Some(nbt::NamedTag(_, nbt::Tag::Compound(registries))) = join.registry_codec {
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if let Some(nbt::Tag::Compound(dimension_types)) =
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registries.get("minecraft:dimension_type")
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{
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println!("world_name = {:?}", join.world_name);
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println!("dimension_types = {:?}", dimension_types);
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if let Some(nbt::Tag::List(list)) = dimension_types.get("value") {
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println!("list = {:?}", list);
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for item in list {
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if let nbt::Tag::Compound(item) = item {
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println!("item = {:?}", item);
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if let Some(nbt::Tag::String(name)) = item.get("name") {
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println!("name = {:?}", name);
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debug!("Dimension {:?} = {:?}", name, item);
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if name == &join.world_name {
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if let Some(nbt::Tag::Compound(dimension_type)) =
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item.get("element")
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{
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self.world.load_dimension_type_tags(dimension_type);
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found_dimension = true;
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}
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}
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println!("match? {:?} ", name == &join.world_name);
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}
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}
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}
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@ -1146,6 +1143,10 @@ impl Server {
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let _biome_registry = registries.get("minecraft:worldgen/biome");
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let _chat_type_registry = registries.get("minecraft:chat_type");
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}
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if !found_dimension {
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warn!("Failed to find world name {} in dimension types of JoinGame - expect broken offsets", join.world_name);
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//self.world.min_y = -64;
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}
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self.on_game_join(join.gamemode, join.entity_id)
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}
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