Handle block updates from the server
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@ -385,7 +385,7 @@ state_packets!(
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// MultiBlockChange is used to update a batch of blocks in a single packet.
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MultiBlockChange {
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chunk_x: i32 =,
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chunk_y: i32 =,
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chunk_z: i32 =,
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records: LenPrefixed<VarInt, packet::BlockChangeRecord> =,
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}
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// ConfirmTransaction notifies the client whether a transaction was successful
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